A lightweight, server-side building editor for Fabric — fully crossplay.
DraftSmith is not a WorldEdit replacement. It's the small, handy toolkit for people who build: paint brushes, parametric shapes, measuring tools, a clipboard and undo — all driven by chest GUIs that work for Java and Bedrock players alike (via Geyser/Floodgate). Nothing is installed on the client. Drop the jar on the server and your builders have a full kit on any world.
/draft brush hands you a brush that paints strokes of blocks wherever you aim, up to 30 blocks
away. Right-click paints; sneak + right-click opens its settings screen. Settings live on the
brush itself — every brush is its own preset, so keep a gravel-path brush in slot 1 and a leaf
blob in slot 2 and swap like a painter (anvil-rename safe).
Circle, square, sphere, cylinder, pyramid and 3D line — filled or hollow (ring / frame / shell / tube), with size, height, thickness, and repeat × spacing dials. Shapes build where you aim, or on the self-cleaning gold center marker; even sizes get a true 2×2 center.
A live Width × Height × Length selection readout, find-center, and yellow/black measuring tapes with glowing numbered signs — up to 4 at once, and they restore exactly what they covered.
A selection wand (/draft wand) with a green particle outline, copy/cut, paste lands where you
aim, and stack/move along your facing. Random texture mode makes every edit and every block
you place by hand roll from your hotbar — lay natural paths without ever scrolling.
10 edits deep per player. Every stroke or build is one undo entry, and a 65,536-blocks-per-edit cap means a single operation can never freeze the server.
DraftSmith is ops-only by default — non-ops see nothing, not even the /draft command. Open
it up with the config (editors name list, worlds dimension list), or install
LuckPerms (or anything implementing fabric-permissions-api) for per-tool permission nodes:
| Node | Grants |
|---|---|
draftsmith.use |
See /draft, open the hub, corners, undo/redo |
draftsmith.wand |
The selection wand |
draftsmith.edit |
Fill/replace/walls + clipboard |
draftsmith.shapes |
Shapes |
draftsmith.brush |
Paint brushes |
draftsmith.measure |
Tape and find-center |
draftsmith.admin |
Reload + unclamped editing |
Give your Builder rank the wand and fill tools, your Artist rank the brushes and shapes — hub buttons a player can't use simply don't appear.
Server side only — drop into the server's mods/ folder:
Type /draft in game — the hub GUI opens. /draft help lists every command.
Every block DraftSmith writes goes through one interface — EditAccess. Your mod can jail the
editor to its own rules (region ownership, claims, anything) and attach the same commands under
its own root. FabricPlots does exactly this: it
bundles DraftSmith and serves every tool as /plot subcommands, jailed to plot ownership.
Source and issues: GitHub — beachfury/draftsmith. Also on Modrinth.