Crossings makes Macaw's Bridges generate naturally throughout the world. Bridges are planned around the surrounding terrain instead of placing the same fixed structure everywhere.
Crossings was originally designed and tuned for Terralith + Tectonic, where large rivers, valleys, and dramatic mountain gaps give the bridge generator plenty to work with. Neither mod is required, though — Crossings also works with vanilla terrain and other compatible world-generation setups.
River crossings and mountain gaps are measured before a bridge is built, and the bridge style is chosen to better fit the local biome and terrain.
#crossings:bridgesFor the kind of dramatic terrain shown in the screenshots, I recommend using:
They are optional and are not required for Crossings to function.
Crossings can also be used with normal Minecraft terrain. Different terrain-generation mods may produce different bridge frequency and placement simply because the available rivers, valleys, and gaps are different.
Crossings is a Client & Server mod. For multiplayer world generation, it must be installed on the server.
If Mod Menu is installed, Crossings provides an in-game settings screen.
Available settings include:
Generation settings apply to new chunks. Restart Minecraft after changing them.
On a dedicated server, edit:
config/crossings.json
on the server itself and restart the server.
Crossings does not include or redistribute Macaw's Bridges, Terralith, or Tectonic.
Because Crossings reacts to the terrain it finds, other world-generation mods may also work, but bridge placement and frequency can vary with the shape of the generated world.
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Created by darky3d.