Cat Companions+ gives Minecraft cats a much larger role after taming them.
Instead of existing primarily as decorative pets, tamed cats can become true combat companions that can be equipped, commanded, protected, and managed individually.
The goal is to expand cats in a way that still feels natural within Minecraft. Cats retain their familiar tameable behavior, ownership, sitting and wandering mechanics while gaining equipment, combat, behavior, and companion-management features.
Owned cats have a dedicated companion menu for managing their equipment, behavior, and settings.
Shift + Right-Click a tamed cat, or use Control + C to open its companion menu.
The menu shows:
You can also select other nearby owned cats directly from the same menu without having to close it.
Cats can now be given different behavior modes depending on how you want them to act.
Follow
The cat follows you normally and helps defend you when necessary.
Stay
The cat remains around its assigned location instead of following you everywhere.
Guard
The cat protects an assigned area and actively looks for hostile threats within that area, even when you haven't attacked anything yourself.
Defensive
The cat will defend itself and its owner when threatened.
Passive
The cat will not engage in combat.
Behavior settings are saved individually for each cat.
Guard mode allows a cat to protect a specific area.
A guarding cat will:
Guard areas make cats useful for protecting bases, farms, villages, entrances, and other locations.
Cats can actively participate in combat alongside their owner.
Cats are capable of:
Cats remain support companions rather than replacing the player's own combat ability.
Cats can be configured to retreat when their health becomes low.
Retreat can be turned On or Off, with three available health thresholds:
When retreating, the cat stops pursuing enemies and attempts to move toward a safer location.
The cat can retreat toward:
Cats also avoid immediately returning to combat until they have recovered enough health.
Companion cats are much more careful around dangerous terrain.
They attempt to avoid hazards such as:
This helps prevent companion cats from needlessly killing themselves while following or fighting.
Recall calls a companion back to its owner.
When recalled, the cat:
Recall also checks the destination so the cat isn't intentionally placed inside dangerous terrain or another unsafe location.
Cats can still be manually told to sit or stand.
Sit temporarily stops the cat from moving, fighting, patrolling, or pursuing enemies.
Stand allows the cat to resume its previously selected behavior.
Sitting does not erase the cat's saved behavior settings.
The companion menu can display multiple cats owned by the player.
Each cat can be selected individually to view its:
Cats also use improved positioning during combat so several companions are less likely to occupy exactly the same space around an enemy.
Owned cats have their own equipment interface for managing companion gear.
The inventory provides dedicated places for:
The menu also displays important information about the selected cat, including its name, health, damage reduction, damage, equipment, and current behavior.
The companion inventory is separate from normal vanilla cat interaction so normal sit/stand behavior remains available.
Cats can wear specially modeled armor designed specifically around the Minecraft cat body.
Current armor tiers include:
Armor is visibly rendered on the cat rather than simply existing as an invisible stat bonus.
Each material uses the same fitted armor design with its own appropriate material appearance.
Cat Companions can carry weapons visibly in their mouths.
Rather than simply increasing damage invisibly, the equipped weapon becomes part of the companion's appearance and combat progression.
Each cat keeps its own equipment and companion settings.
This includes:
These settings remain associated with the individual cat through normal world saves and reloads.
Cat Companions+ builds on Minecraft's existing cat system rather than replacing it with an entirely different pet system.
Cats retain familiar mechanics such as:
The additional companion features are layered on top of the familiar Minecraft cat.
The armor, equipment, combat system, and interface are designed to remain visually compatible with Minecraft rather than turning cats into heavily over-designed RPG characters.
The focus is on:
Cat Companions+ is being developed for Fabric.
Supported project versions are:
Each Minecraft version uses its own separate mod file. Players should install the file specifically made for their Minecraft version.
Cat Companions+ does not currently support Quilt or NeoForge.
Fabric
Forge
Optional:
Cat Companions+ is required on both the client and server.
The server controls companion equipment, behavior, combat, health, damage reduction, weapon damage, and persistence.
The client provides the companion menu, equipment display, armor rendering, weapon rendering, and other visual features.