Badges update automatically and link to the mod page on MineUniverse.
ATTENTION: If you want to play with Lightman’s Currency, download version 2.2.6.4.
Newer or older versions may cause conflicts.
P.S. Relevant for version 0.1.7.

Capture zones add a simple team-based point-capturing mechanic to your world.
Players from the blue and red teams fight over zones; the progress changes while they are inside, returns to a neutral state when the zone is empty, and switches ownership if the other team captures it.
(Additionally) coin rewards integrate with the Lightman’s Currency mod if it is installed.
blue or red are treated as Blue/Red; others are neutral (grey).= "=""I"/setpoint <id 1–20> <width 1–150> <length 1–150> <captureTime 1–600> - create a point at your position (default height ~50)./pointedit <id> <width> <length> <captureTime> - edit an existing point./delpoint <id> - delete a point./listpoints - open the in-game list (client HUD with quick actions)./cozinfo - open in-game info/help screen./capturestatus stop | resume - pause/resume capture progression server-wide./lcprofitstatus enable | disable - toggle coin rewards (if LC is present)./lcpointprofitedit <coins> <intervalSeconds> - set reward size and payout interval./lcpointprofitcount - show current reward settings/status.If Cloth Config (Forge) is installed, open the mod’s config screen from the Mods list and toggle:
Show all points on HUD - if off, HUD focuses on the active/nearby point with smooth animation.When installed, the owning team receives coins every interval. Defaults can be changed via commands (e.g., /lcpointprofitedit 10 60 → 10 coins every 60s).
Capture:

Recapture:
Capture interrupted:


Q: How do I set teams?
A: Use vanilla scoreboard teams. Any team name containing blue or red is treated as Blue/Red; others are neutral. Q: How many points can I have?
A: Up to 20 per dimension (ID range 1–20). Q: Can I disable captures temporarily?
A: Yes, use /capturestatus stop and /capturestatus resume.
Hud and design by Village_
🔗 linktr.ee/Village_LSC
Thanks to the Lightman's Currency team