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A utility mod for Minecraft 26.1.2 / NeoForge, currently featuring fake player management and chunk loading. It supports spawning fake players, managing their inventories, movement, interactions, and presets.
Recent NeoForge versions lack a Carpet-like fake player mod, and keeping chunks loaded while building technical Minecraft contraptions can be inconvenient. ArchWeaver was created to address these needs.
Future ideas include connecting fake players to AI and adding world editing tools such as a building wand. The name ArchWeaver suggests weaving architecture and brings "Architect" to mind.
G by default to open the control center, including the fake player list, chunk map, presets, and groups.M by default to open the chunk loading map.

Server and client configuration files are generated automatically on first load. Boolean values must use true or false without quotation marks.
File: <world-directory>/serverconfig/archweaver-server.toml
Single-player location: config/archweaver-server.toml
[commands]
permissionLevel = 2
[profiles]
allowOfflineProfiles = true
strategy = "ONLINE_PREFERRED"
[persistence]
restoreFakePlayers = true
[chunkloading]
maxRadius = 8
maxForcedChunks = 2048
maxTickingChunks = 512
maxPlayerLoadingChunks = 65536
[ui]
enableContainerTransferButtons = true
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File: config/archweaver-client.toml
[chunkMap]
markerNameScale = 1.0
showWeakLoading = true