Adds numerous Abilities that can be purchased using Skill Points.
During the gameplay of playing the game or after completing specific tasks, you will earn some Skill Points. With these, you can unlock various Abilities. The Abilities are gathered into different sections based on what aspect of the game they apply to. These are main categories:
Skill Points are a "currency" that can't be traded between players or turned into physical items, but is acquires doing the normal gameplay, although there are specific tasks that will grant you some Skill Points. Those are:
WARNING: Dying will set you back of some Skill Points.
All of the Abilities are too long to write here, but they either simplify the classic gameplay or directly change it or give you absurd powers and some of the Abilities also have different tiers. For example, Double Jump can be upgraded to also deal splash damage when landing, or Dodge can also be upgraded to deal a Critical Strike when dodging an attack.
TIP: Press R to browse all the Abilities
Some Abilities have a special function that is associated to a keybind. These are:
TIP: You can customize the key binds for the Special Abilities
You can find the recipes to all the tools, armor and furniture from the Pocket Dimension in the images section of this download page.
Multiplayer is supported and works with no issues, although the Pocket Dimension is shared between players.
What's next? For starters, in version 2.0 there will be introduced new Abilities categories with new unique Abilities and upgrades. Also, with the new update Missions will be introduced. Missions are special tasks that grant more Skill Points than usual when completed.
If you'd like to see a feature in the next update, please suggest it in the Discord Server
