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Reel Rivals

Reel Rivals

DATA PACK
Competitive fishing for vanilla Minecraft — 28 weighed species, craftable lures that target them, server records, a live catch leaderboard, and player-hosted tournaments with emerald buy-ins, trophies, and glory. No mods. No ops. Just /trigger.
by SapperSquad
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Updated Oct 14, 2026
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Adventure Miscellaneous Utility
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# 🎣 Every catch has a weight. And your rivals are watching.

**Reel Rivals** turns vanilla fishing into a competition. Every fish you reel in is weighed
to the decimal — flashed on your screen, inked onto the catch — and the moment you beat a
species record, **the whole server hears about it**, with your name on the ledger to prove
it. From there, it escalates.

## 🐟 28 species across every water in the game

Rivers hide Golden Bass by day and Mudskip Gar by night. Quiet ponds hold Mirror Carp and
the moonlit Koi. Oceans run on schedules — Sunfin Tuna under the sun, Storm Marlin in the
rain, and the **Thunderfin**, which surfaces only while thunder splits the sky. Warm reefs,
frozen seas, swamps, jungles, the deep dark — every biome fishes differently. Three legends
crown the ledger: the **King Sturgeon** (up to 25 kg, anywhere, almost never), the **Ancient
Coelacanth** haunting the deep oceans — and the **Void Skate**, which bites only in the End,
where there is no water unless you bring your own.

## 🪝 Learn the fish. Craft the lure.

Catch a species once and you *learn* it — unlocking a craftable lure that targets it.
Hold the lure in your offhand and about 1 in 3 common bites become the fish you're hunting,
in its home water. Special lures cheat nature itself: the **Nightcrawler** catches Midnight
Eels at noon, the **Storm Jig** lands Marlins under clear skies, and the **King's Roe** —
heart of the sea, golden apple — tempts the King himself, 1 time in 10. Stack Bait Tins
(Luck I–V) on top and go all in.

## 🏆 Tournaments with real stakes

Any player can host — no ops, no plugins, one command:

- **Pick the rules**: Total Weight, Biggest Catch, or Most Catches · 5/10/15 minutes
- **Pick the fish**: any species — or Rivers & Lakes only, Ocean only, or a **Trophy Hunt**
  where only rare and legendary species score
- **Pick the gear**: open class, **Fair Play** (no Luck of the Sea — everyone on even rods),
  or **Pro League** (Luck of the Sea IV+ required)
- **Set the stakes**: buy-ins from 1 emerald to 64, winner-takes-all or 60/30/10
- **Fish the frenzy**: bossbar countdown, live standings, per-catch score updates on your
  actionbar, and a +25% Feeding Frenzy at halfway
- **Take the pot**: automatic crash-proof payouts, trophies for the podium stamped with the
  tournament day and final score, and your name broadcast to everyone who lost

## 📈 Two paths to the top

Every angler earns the same first two rods. Then the ladder forks — and you can walk both.

Fish **every water in the world** — river, lake, open ocean, warm reef, frozen sea, the deeps,
swamp, jungle, and the End — and the **Naturalist's Rod** is yours. Finish the entire ledger,
all 28 species, with a 15 kg leviathan on your record, and you forge the **Legend Rod**: Luck
of the Sea VIII, unbreakable, the finest rare-hunting rod in the game.

Or win. Five tournament victories crown you **Grandmaster**, and the Grandmaster's Rod fishes
roughly twice as fast as anything else on the water — the rod you want when the clock is
running and volume decides it.

Neither is strictly better. Luck of the Sea pulls rarity; Lure pulls speed. Around them: five
bait tiers up to **King's Feast** (Luck V), **Abyssal Chum** at 100 catches, *Master of the
Deep* at 1,000, and a `/trigger rr.top` **live leaderboard** of the server's best.

## 📖 The Angler's Almanac

Every player gets a free in-game field guide — 29 pages with a clickable, linked table of
contents and a `<< Contents` jump on every page: every species with where and when it bites,
every lure recipe, and both rod build paths. `/trigger rr.guide` any time.

And your catch is never wasted: every fish is still real vanilla food. Cook it and it becomes
an ordinary meal — or frame it, and the name and weight stay forever. **Eat it or mount it.**

## ⚙️ Zero-friction install

Drop the release **zip as-is** (don't extract it) into `world/datapacks`, done. **100%
vanilla** — works on vanilla servers and modded servers alike (verified on both a pure
vanilla dedicated server and NeoForge). Everything runs on `/trigger`, so players never
need permissions. If fishing ever gives plain, weightless fish, another pack is overriding
the fishing loot — the pack detects this and prints the one-command fix in chat.

| Command | |
|---|---|
| `/trigger rr.help` | how to play |
| `/trigger rr.host` | host a tournament |
| `/trigger rr.join` | enter the lobby |
| `/trigger rr.records` | per-species record ledger |
| `/trigger rr.top` | live Top Anglers leaderboard |
| `/trigger rr.guide` | the Almanac |

*Tip: `/gamerule doLimitedCrafting true` makes gear unlocks binding.*

Reel Rivals 1.4.1 (1.21.1)
MC 1.21.1
Release 2026-08-30 Get
Reel Rivals 1.4.1 (1.21.10-26.2)
MC 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Release 2026-08-30 Get
Reel Rivals 1.4.0 (1.21.1)
MC 1.21.1
Release 2026-08-09 Get
Reel Rivals 1.4.0 (26.2)
MC 26.2
Release 2026-08-09 Get
Reel Rivals
MC 1.21.1, 26.2
Release 2026-07-19 Get
Reel Rivals
MC 1.21.1, 26.2
Release 2026-07-19 Get
Reel Rivals
MC 1.21.1, 26.2
Release 2026-07-19 Get

Requirements & install

How to use this data pack in Minecraft
Mods needed
None, works in vanilla
Minecraft
1.21.1 – 26.2
Install folder
saves/<world>/datapacks

How to install data packs

  1. Download the data pack .zip file (do not extract it).
  2. New world: click Data Packs on the world creation screen and drop the .zip in. Existing world: open .minecraft/saves/<world>/datapacks.
  3. Put the .zip into the datapacks folder of the world (servers: world/datapacks).
  4. Run /reload in game (or rejoin the world) and check it with /datapack list.
Browse more: Data Packs for 26.2 All data packs

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