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No Spore Structures

No Spore Structures

DATA PACK
Datapack to disable spore "human-built" structures for modpack makers.
by MelodicCougar7
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401 downloads
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Updated Oct 14, 2026
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Mod Support Utility
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SUPPORT DISCORD

Currently, Spore does not have a config to disable its custom structures. This datapack disables all "human-built" structures so that modpack makers can add whatever structures they like without having to match Spore's building style.

Structures disabled: 

spore:hospital

spore:church

spore:cathedral

spore:lab

spore:mines

spore:iceberg_mines

Technical Aside 

If you use the /locate command, you'll be able to find the places that Spore structures would have generated if they hadn't been disabled. These places may keep the altered spawns/music added by the structure. If this behavior is noticed, please contact me via my discord and I'll fix it if I can. Thanks in advance for your understanding. This should have no effect on the average player's playthrough, so feel free to use it in modpacks.

(For an example of the aforementioned behavior, look at the image attached to this project.)

nss-1.20.1-1.01
MC 1.20.1
Release 2024-08-26 Get

Requirements & install

How to use this data pack in Minecraft
Mods needed
None, works in vanilla
Minecraft
1.20.1
Install folder
saves/<world>/datapacks

How to install data packs

  1. Download the data pack .zip file (do not extract it).
  2. New world: click Data Packs on the world creation screen and drop the .zip in. Existing world: open .minecraft/saves/<world>/datapacks.
  3. Put the .zip into the datapacks folder of the world (servers: world/datapacks).
  4. Run /reload in game (or rejoin the world) and check it with /datapack list.
Browse more: Data Packs for 1.20.1 All data packs

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