Hollow Spiral is a full DAI main experience built around endless procedural survival exploration.
You begin inside a single room suspended in a void. From there, you can generate new rooms in six directions: north, south, east, west, up, and down.
Every coordinate is rolled only once. Once a room exists, it stays there permanently, allowing the dungeon to grow into a massive interconnected survival world instead of resetting like a traditional roguelike.
There is no final floor.
There is no fixed progression path.
Survival is the progression.
Rooms can contain farms, villages, mines, groves, castles, ruins, oceans, volcanic environments, Nether regions, crypt rituals, libraries, smithery rooms, deep-dark encounters, End relics, and more.
Current room families include:
Horizontal paths can loop back into already-generated rooms, while vertical stair systems allow the Spiral to grow upward and downward indefinitely.
Hollow Spiral uses DAI's experience system, dedicated title screen, expedition save browser, and native void-world generation.
Requires Decisions and Impulses / DAI 1.9.5+.
The HollowSpire Resource Pack is the intended visual companion.