Adds Harvestcraft crops/trees to the Immersive Engineering garden cloche.
Makes enchanting and using the anvil at high levels cost the same number of points
Adds tooltips to the loot capacitors to show their effectiveness
allow additional groups of objects to be control via datapacks such as biomes or enchantments
Prevents the player from picking up lava and other configurable fluids
A mod to help track down registry replacements that lead to mod incompatibilties
Allows the armor bar to wrap and change color with better than diamond armor
Silk Touch Suspicious Sand blocks and other Archeology related tweaks
Darker Loading screen with configurable background and progess bar color
Handheld mob radar that detects number of nearby hostiles and the direction of the nearest one
Walk through berry bushes with sufficient armor and sneak through them anytime