Distribute HUD updates over multiple frames to improve performance
Buffered raw input and threaded event polling
Change date at will
Asynchronous logging and efficient filtering - performance improvements and utility for keeping your logs clean
Faster texture animation
Reduce GC pressure by safely eliminating Enum#values array cloning and memory allocation overhead through bytecode analysis
Display game loading progress on the taskbar
Block unwanted network connection
Targeted, effective optimizations for 1.12.2