Reason: There are few similarities between the versions.

minecraft:floating_islands noise settingsDimensions are JSON files located in data packs in Java Edition and in behavior packs in Bedrock Edition. They define new dimensions for the game. New dimensions added can be accessed by using commands, like /execute in <dimension> run teleport <coordinates>.
Usage
Java Edition
Dimensions are stored as JSON files within a data pack, at the path data/<namespace>/dimension/<name>.json. Alternatively, a world preset can be used to define all dimensions in a world. Dimensions stored separately override the dimension set in the selected world preset. This allows datapacks to only override a single dimension while keeping the other dimensions untouched. However, the user-selected world preset then doesn't have an impact on the given dimension.
The dimension definitions for the three default dimensions are not present in the dimensions file in vanilla data pack, they are present in the world preset.
Bedrock Edition
Dimensions are stored as JSON files within a behavior pack, at the path <root BP>/dimension/<name>.json.
Dimensions can also be created by scripts using the StartupEvent.dimensionRegistry.registerCustomDimension(<identifier>) method, although this is not required. If the same dimension is created using both methods, it will be overridden by the behavior pack JSON definition, and a content warning will be logged.
JSON format
Java Edition
When stored as separate dimensions, they follow the following syntax:
- [NBT Compound / JSON Object] The root tag.
- [String] type: One dimension type (an [String] ID). Can be preset
overworld,the_nether,the_end,overworld_caves, or a custom dimension type - [NBT Compound / JSON Object] generator: Generation settings used for that dimension.
- [String] type: The generator type as resource location. One of
noise,flat, ordebug. - Additional fields of the generator, described below.
- [String] type: The generator type as resource location. One of
- [String] type: One dimension type (an [String] ID). Can be preset
Bedrock Edition
- [NBT Compound / JSON Object]: The root object.
- [NBT Compound / JSON Object] minecraft:dimension: A dimension definition.
- [NBT Compound / JSON Object] description
- [String] identifier: A namespaced identifier for the dimension. If this matches the identifier of a dimension registered by script, this definition will take priority.
- [NBT Compound / JSON Object] components: Components that define the properties of the dimension.
- [NBT Compound / JSON Object] minecraft:clouds:[upcoming: 26.60] Defines if and where clouds will be in the dimension. Omitting this component will result in the dimension not having clouds.
- [Int] height: Determines the height at which clouds will appear in the dimension. Must be a number between -512 and 512.
- [NBT Compound / JSON Object] minecraft:default_biome: Defines the default biome used in the dimension.
- [String] biome: The identifier of the biome to make default.
- [NBT Compound / JSON Object] minecraft:dimension_height: Defines the height range of the dimension.
- [Int] min_y: The bottom y-value of the dimension. Must be a number between -512 and 512.
- [Int] height_range: The height range (distance between the bottom and top of the dimension). Must be a number between 16 and 1024. Must be a multiple of 16. The sum of
min_yand this value must not be greater than 512.
- [NBT Compound / JSON Object] minecraft:generation: Required. Defines how the dimension generates.
- [String] generator_type: The generator type to use for this dimension. Currently only
voidis supported.
- [String] generator_type: The generator type to use for this dimension. Currently only
- [NBT Compound / JSON Object] minecraft:clouds:[upcoming: 26.60] Defines if and where clouds will be in the dimension. Omitting this component will result in the dimension not having clouds.
- [NBT Compound / JSON Object] description
- [NBT Compound / JSON Object] minecraft:dimension: A dimension definition.
Generator types
void
Has no terrain generation. This generator has no additional fields.
debug
The generator type used when selecting debug mode in the world creation menu. This generator has no additional fields.
flat
The generator type used for superflat worlds.
- Additional fields:
- [NBT Compound / JSON Object] settings: Superflat settings.
- Flat generation settings see Template:Nbt inherit/flat generator settings/template
- [NBT Compound / JSON Object] settings: Superflat settings.
noise
The generator used in all the default dimensions.
- Additional fields:
- [String][NBT Compound / JSON Object] settings: One noise settings (an [String] ID, or a new [NBT Compound / JSON Object] noise settings definition) — Settings for the noise generator.
- [NBT Compound / JSON Object] biome_source: Settings determining the biome layout.
- [String] type: The biome source type as a resource location.
- Additional fields of the biome source, described below.
Biome sources
checkerboard
The checkerboard biome source places biomes in a checkerboard pattern.
- Additional fields:
- [String][NBT List / JSON Array] biomes: Any number of biome(s) (an [String] ID, or a [String] tag with
#, or an [NBT List / JSON Array] array containing [String] IDs). The biomes to be selected. The n-th biome in the list is used for all cells wheremod(x+z,size)=n, wheresizeis the list size andxandzare the cell coordinates (chunk pos × 2^[Int] scale). - [Int] scale: Optional. Value between 0 and 62 that defaults to 2. Determines the size of the checkerboard grid. A scale of 0 means each cell of the grid is one chunk wide. Doubles each time the scale increases.
- [String][NBT List / JSON Array] biomes: Any number of biome(s) (an [String] ID, or a [String] tag with
fixed
The fixed biome source, also called single biome, uses one specified biome everywhere.
multi_noise
A biome source that depends on multiple parameters defined in the noise router. Each biome is defined within a 4×4×4 cube based on the noise values at its edges.
- Additional fields:
- [String] preset: A reference to a parameter list. The default parameter lists are
overworldandnether.
- [String] preset: A reference to a parameter list. The default parameter lists are
- Or:
- [NBT List / JSON Array] biomes: List of biome parameters points. Needs at least one entry. Biomes can appear in more than one parameter point.
- [NBT Compound / JSON Object]: A parameter point.
- [String] biome: One biome (an [String] ID) — The biome used at this parameter point.
- [NBT Compound / JSON Object] parameters: The parameters of this entry
- Noise parameter for biome (See World generation § Biomes for usages of each parameter in vanilla game) see Template:Nbt inherit/parameter point/template
- [NBT Compound / JSON Object]: A parameter point.
- [NBT List / JSON Array] biomes: List of biome parameters points. Needs at least one entry. Biomes can appear in more than one parameter point.
the_end
The biome source used for the End dimension. This biome source has no additional fields.
Biomes are calculated based on each chunk for the x and z axes, and every 4 blocks for the y-axis.
- If the distance from the chunk edges to the origin is 1024 or less, the end biome is assigned.
- Otherwise, the biome is determined based on the erosion value (defined in noise router) calculated at the center of the chunk and the y-coordinate.
| Erosion (e) | Biome |
|---|---|
| N/A | |
| e > 1⁄4 | |
| 1⁄4 ≥ e ≥ −1⁄16 | |
| −1⁄16 > e ≥ −7⁄32 | |
| e < −7⁄32 |
Multi noise parameter list
A multi-noise biome source parameter list is stored as JSON files within a data pack, at the path data/<namespace>/worldgen/multi_noise_biome_source_parameter_list/<name>.json. It is used to avoid changing world preset files when adding new biomes to experimental data packs.
The syntax is as follows:
- [String] preset: A reference to a hardcoded parameter list preset. The available presets are
overworldandnether.
- [String] preset: A reference to a hardcoded parameter list preset. The available presets are
History
Java Edition
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | Pre-release 1 | Added dimensions to data packs. | |||||
| 1.16.2 | 20w29a | The noise settings for custom dimensions can now also be stored in separate files. | |||||
| pre1 | Custom dimensions now use the same folder pattern in data packs as other resources: namespace/<type>/resource.json. | ||||||
| 1.19 | 22w11a | Removed the seed field in noise generator and the_end biome source, and the world seed is now always used for all dimensions.
| |||||
| Dimension types can no longer be inlined in the dimension, they have to be a reference to a separate dimension_type file. | |||||||
| 1.19.4 | pre1 | Added multi-noise biome source parameter list. | |||||
| ? | The Overworld's original fractal based biome source can no longer be picked. | ||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| ? | The Overworld's build limit can now be modified through minecraft:dimension entries in add-ons. Custom dimensions cannot be added through this method. | ||||||
| 26.20 Experiment | Preview 26.20.26 | Custom dimensions can now be created through a new scripting registry. | |||||
| 26.30 | Preview 26.30.29 | Custom dimensions through scripting have moved to stable. | |||||
| 26.50 | Preview 26.50.25 | Custom dimensions can now be modified through minecraft:dimension, however vanilla dimensions can no longer be modified. | |||||
Added the minecraft:default_biome component to custom dimension JSON, allowing creators to configure the biome a custom dimension generates with, custom dimension heights can now be defined via JSON, with a limit of 384. | |||||||
| Preview 26.50.26 | Custom dimension heights defined in a dimension JSON file can once again span the full -512 to 512 block range instead of being capped to the default Overworld heights of -64 to 320. | ||||||
| Upcoming Bedrock Edition | |||||||
| 26.60 | Preview 26.60.21 | Added the minecraft:clouds component, letting custom dimensions configure the height at which clouds render. No component means clouds do not render. | |||||
| Preview 26.60.28 | Clouds can now be set between -512 and 512 instead of -64 and 320. | ||||||