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Adds the village structure IDs and tags for the following mods to the #minecraft:village tag so that VillageSpawnPoint can reference that tag when attempting to spawn the player at a village.
This allows players to spawn from any village type in Craft to Exile 2 and not just one mod's villages.
This solves the problem in Craft to Exile 2 where you didn't actually spawn in villages because the default tag set in Village Spawn Point's config was #minecraft:village, which got wiped because of Repurposed Structures, and Village Spawn Point's config is only setup to use one tag. There wasn't a single tag that fully encapsulated all of the above mods, so this resource pack adds all of them to the #minecraft:village tag.