
Glowing
Use Optifine/ConnectedTextureMod format let some things glow.
Features
Now is glow on these things:
- Full ores(Include ancient debris and gilded blackstone)
- Structure blocks
- Redstone components
- Lapis and redstone block
- Four stages of amethyst
- Chorus flower
- Command block
- Enchanting table
- The ender eye inserted in end portal frame
- Brewing stand
- Raw ore blocks
- ...and more
Format
Currently, two formats are using.(Maybe I will make JMX format. Here)
Format compatibilities:
Optifine > ConnectedTextureMod, because CTM format is made by modifying the model. And then, this pack changed target's and redstone dust's blockstates, which maybe caused some other pack's compatibility.
Vanilla(CoreShaders):
- block, item, entity support.
- Maybe not work with some mods(Like Sodium)
Optifine:
- block, item, entity support.
ConnectedTextureMod:
Backport to old mc version? (Plan?)
Full and real time's plan is here.
I will, but only when I have time to do it:
- OF will backport to 1.8&1.7
- CTM will backport to 1.15&1.12(Maybe I can't backport it, because that is too hard)
Mods support?
This pack only for vanilla things, Glowing Extra [in dev] is support for mods (Or try this unofficial fork: GLOWING+)