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Plugins

WorldGuard MobDamageFlags

PLUGIN
Adds flags to WorldGuard that allow you to protect mobs from damage.
by _ForgeUser9768154
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Updated Oct 14, 2026
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Description

WorldGuard MobDamage Flags adds two flags to WorldGuard: mob-damage-allow and mob-damage-deny .

mob-damage-deny can be set to one or multiple mobs that don't receive any damage (except from ops).

mob-damage-allow can be used to reenable the damage for these mobs in child regions or for whitelisting.

For a list of the mob types my plugin supports click here.

Prerequisites

This mod requires WorldGuard Custom Flags and (of course) WorldGuard.

Examples

/region flag city mob-damage-deny villager

blocks any incoming damage to villagers.

/region flag city mob-damage-deny any

blocks any incoming damage to any mob

/region flag city mob-damage-allow zombie, skeleton, creeper, spider, enderman

reenables the damage to zombies, skeletons, creepers and enderman in the region.

Some other useful WorldGuard Custom Flags plugins

Problems ?

If you have problems with this plugin read the F.A.Q.. If this did not help you, you can receive help here.

WG MobDamage Flags 1.2.1
MC CB 1.6.4-R1.0, 1.6.4
Release 2013-10-27 Get
WG MobDamage Flags 1.2
MC 1.6.1
Release 2013-07-06 Get
WGMobDamageFlags 1.1
MC CB 1.4.5-R1.0, CB 1.4.6-R0.3
Release 2013-01-02 Get
WorldGuard Mob Damage Flags 1.0
MC CB 1.3.2-R2.0, CB 1.3.2-R0.2, CB 1.3.2-R1.0
Beta 2012-10-22 Get

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