
"You take the blue pill - the story ends, you wake up in your bed and believe whatever you want to believe. You take the red pill - you stay in Wonderland and I show you how deep this rabbit hole goes." ~ Morpheus, The Matrix
Dev Builds: For (non-approved) development builds, random builds, or beta builds, please visit the Releases page on GitHub here: https://github.com/xFyreWolfx/The-Grid/releases. Please note that Bukkit staff have not approved these builds.
Welcome to TheGrid - an open-world Minecraft hacking adventure engine! Aim your antenna at the closest System and prepare to discover its secrets. TheGrid is a server-wide gameplay mechanic which allows server owners to configure an endless world of interconnected devices. With laptop in hand, players can venture across the map hacking other players and preconfigured devices. This new gamemode isn’t only a must-have for technology enthusiasts, but it requires zero hacking experience and is easy to understand.
TheGrid is designed to utilize an entire server. Once it has been installed, server operators can create Systems, Outlets, and endless secrets and lore for players to find. Systems are simply preconfigured “servers” or computers that Admin can create. Each System has a name and a level, and it can be hacked by players who are strong enough to crack it. On the other hand, Outlets are devices which players must use to recharge their battery (more on this below). By using their Laptop item, players can hack into nearby Systems and other players to level up.
The goal of the game is to install viruses, crash servers, and fight to survive in this new tech-savvy Minecraft adventure! Players are able to hack Systems in the world, as well as each other, and have plenty of opportunity to grow stronger.
TheGrid contains a variety of objects and items. Each of these is outlined below:
TheGrid is intended to run as the only gamemode on a server. In other words, you should use a dedicated environment with this plugin. Installation is easy: just drag-and-drop into your Plugins folder, and start up your server. This game runs best on a city map, or in a world with lots of regions to explore.
TheGrid depends on two major waypoints: Spawn and Tutorial. The Tutorial location is where new players are sent for their briefing. The Spawn location is the point to which they are sent once the Tutorial is over.
To set each location, simply use these commands:
/thegrid setSpawn
/thegrid setTutorial
Server owners also have the ability to customize most of the in-game messages as well. To do this, stop your server and edit the messages.yml file.
/thegrid - the main command.
*All permissions for this command are Operator-locked: players must be OP to edit the game in any way
/gridspawn - return to the spawn location (used by players)
thegrid.spawn - Permission node
If you need technical support with using TheGrid, please feel free to send me a private message. Alternatively, you may post questions in a comment or visit our Discussion forum on SpigotMC: https://www.spigotmc.org/threads/thegrid-discussion.211605/