ScLoad (or SchematicLoad) is a simple plugin that provide alternative way to load and place structures stored as schematic files at you WorldEdit (or ScLoad) directory. ScLoad is using configurable queue and main goal is ability to load schematics without any lags and freezes at server.
If you need to load schematics without any lag and kicking off your players you need this plugin.
P.S. Alias for /scload command is /scl.
general: language: english # language. Included languages: english, russian language-save: false # Set to true if you need to edit language file (or translate plugin to another language) check-updates: true schematic-loader: use-worldedit-folder: true # Load schematics from WorldEdit folder (true) or plugin's directory (false) blocks-per-tick: 6000 # How much blocks to place during one cycle delay-between-ticks: 2 # Delay (in ticks, 1 ticl = 1/20 second) between the two loops fast-place: false # Set true if you using ScLoad for editing purposes (loading big schematics) or to false if you using it during the game (for survival servers) use-permission-per-file: false # Set true is you going to limit access to files according to file name.
ScLoad requires a WorldEdit plugin installed at your server. It uses API provided by WorldEdit to load schematic and build it. But it creates optimized queue process to build structures: group it by chunks, configurable delays and blocks per ticks parameters. And yes: ScLoad will not work if you don't have WorldEdit installed at your server.
ScLoad includes two features that use your server internet connection. First one is Metrics, using to collect information about the plugin (versions of plugin, of Java.. etc.) and second is update checker (required to find newer version of ScLoad at dev.bukkit.org). If you don't like this features you can easy disable it. To disable update checker you need to set parameter "version-check" to "false" in config.yml. Obtain more information about Metrics and learn how to switch off it, you can read here.
You can buy me a chocolate :)