PlayerExp allows players to spend XP that they have earned in the game on increasing their skills and unlocking special abilities. The plugin is fully customisable and can be translated into any language using the messages.yml config file.
You can increase you skills in melee, archery, defence, mining or experience. All skills are set to 100 (no extra effect) by default. Using the commands a player can level these skills up in increments of 10. Special abilities also use the skill points to set special abilities ticks of effect on other Players and Living Entities.
All special abilities have a customisable cool down period and unlock level. The cool down is set in server ticks and when set to 0 has no cool down period. Unlock Level can be set between 0 and 10000. If below 100 ability can be used be default, otherwise the player must earn the ability through levelling up skills. To activate a skill you must select an appropriate tool such as Diamond Sword for Fire Blade or Poison Blade and "Right Click Air" to cycle through unlocked abilities.
Messages can be configured in the messages.yml file into any other language or just rephrased. "#" represents the variable input into the sentence.
/pxp [level] [melee, archery, defence, mining, experience] pxp.user.[melee, archery, defence, mining, experience]
/pxp [melee, archery, defence, mining, experience] [player] [value] pxp.admin.[melee, archery, defence, mining, experience]
/pxp [stats] (player) pxp.user.stats (pxp.admin.stats)