Pow* Right in the kisser! ( or should i say square head?)
Welcome to, Drum Roll Please
One in the Chamber
Remember that Call of duty game "One in the Chamber", This is practically the exact same thing! The Mechanics and Rules are simple. Let me show you what's going on here.
Strong note ==on why some server owners cannot get this plugin working properly:
-This plugin has been compiled with JAVA 7,I am sorry but many of you probably do not have Java 7/8, you are probably still running Java 6, please update your java and be sure you have Java 7 on your computer for this to run correctly, and if anything, try Java 8 :) it's a bit better and it is what i am using.
V3.2 Update Notes:
This update does have the Sign break bug fix inside!
No more placing blocks when inside an arena
No more breaking blocks when inside an arena.
Wooden swords still added.
Player inventories are now saved and are restored when leaving an arena (Any type of leaving)
Added command: /oitc version
Added command: /oitc stop <Arena>
Please wait till Bukkit approves of OITC-V3.2, if you do not see it, that means it is still in the approval process!
if anyone wants me to work for them on their server please contact me :) I am open.
~~Artish1~~
Alright Welcome to OITC!!!!
This plugin is quite like the famous call of duty gamemode called "One in the Chamber", Basically the aim of the game is to have a free for all and kill eachother, the first one to reach the stated kills wins the game (Default to 25 kills). You receive a bow, sword, and ONE arrow, arrows are 1 hit kill, and you gain one arrow for every kill you obtain.
Wow that was a big message, Glad that's overwith.
Anyways lets get onto the Server commands :)
Multiple spawn creation for each arena. After a player has died they will respawn back to a Random location every time
Simple to use and setup
A scoreboard at the side of the screen, Shows each players stats with their names and kills together
A Custom Countdown (Seconds can be changed in the config.yml for each Arena)
Saving and restoring Player's inventories when joining/leaving an Arena.
An Automatic Start Mechanism! (Configure how many players are needed to auto start in the config.yml
Soon to come, Adding colored player nametags for Who is in 1st,2nd,3rd and so on Ex: Whoever is in 1st place shows other players a gold or dark red nametag
Free for all
No breaking blocks ingame
No placing blocks ingame
No opening chests ingame
Automatic respawn, Nobody's got time for clicking "Respawn" Anymore. Just die and GO!
Probably more to come, add anything in the comments and i might add it in.
Note that all values listed below are DEFAULT Values
Countdown : 15 (How many seconds for the countdown to... countdown
MaxPlayers: 20 ( The Amount of maximum players the Arena can hold.
KillsToWin: 25 (The Amount of kills needed to win the game)
AutoStartPlayers:8 (The amount of players needed to join the arena until the arena Automatically starts by itself)
EndTime: 600 (The Amount of seconds the Arena will run for, By default is 10 Minutes(600 seconds), so after 10 minutes, if nobody gets to the KillsToWin amount, it will then stop itself.