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NoHealthReg

Prevents automatic health regeneration that is not caused by potions or golden apples.
by _ForgeUser7608691
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5,522 downloads
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Updated Jun 30, 2026
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General Role Playing

Overview

What NoHealthReg does
  • Prevents Health Regenration by being saturated.
  • Allows Health Regeneration by using consumables that give instant health like golden apples.
  • Allows Health Regeneration by using potions with instant health or health over time.
Current Version

The Version 1.10 is developed and tested on Bukkit Build # 2179.

Configuration

stop-regen: <true/false>

  • Stops the health regeneration for the server. (Can be overwritten by the regenerate-permission.)

wait-regen-ticks: <Number>

  • First setting to manipulate the default health regeneration rate. Sets the amount of regeneration ticks, that are being ignored.

regen-hp-after-wait: <Number>

  • Second setting to manipulate the default health regeneration rate. Sets the amount of health points that are given by every regeneration tick that is not ignored.
Permissions

nohealthreg.showhealth

  • True = The player can use the /showhealth command.
  • False = The player can't use the /showhealth command.
  • Standard = True.

nohealthreg.regenerate

  • True = The player regenerates health.
  • False = The player doesn't regenerate health.
  • Standard = False.
Commands

/showhealth Shows a list of nearby player and shows their current healthbars.

Upcoming Features
  • Command to show the amount of deaths of nearby players.
Requested by

Tanner Benuzzi http://forums.bukkit.org/threads/no-health-regeneration.67129

Version 1.10 (#2179)
MC CB 1.2.5-R1.2
Release 2012-05-12 Get
Version 1.02 (#2152)
MC 1.2.5
Release 2012-04-14 Get
Version 1.01 (#2122)
MC CB 1.2.3-R0.2
Release 2012-03-29 Get

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