Errors With /Noexplode
As an explosion happens...
Tnt = Tnt will rise like a normal primed tnt and explode causing no damage to anything around it including terrain, mobs and players. The explosion will be a fire noise and a few sparks leaving the tnt location as this happens the tnt will dissapear!
Creepers = Creeper will grow like a normal creeper would and and at the last stage it will die leaving sparks behind and a fire noise. Again no damage to ANYTHING around it.
Ghast Shots = Will hit the ground and launch sparks doing damage to mobs and players if the flaming ball hits directly but will not set anything on fire nor will it damage any terrain.