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Multi-lingua allows players within factions to speak in another language, so that when they chat, players that are not in their faction see only a garbled message and players in their faction see a normal message.
Add the Multi-lingua.jar file to your server's plugins directory and start up the server. A config file will be created automatically with the default values. Use the in-game or console commands to change config settings.
This plugin relies on Factions and will disable itself if Factions is not found.
Tested with Factions 1.6.9.4
/ml add/ml remove
/ml add - turns on Multi-lingua for your faction/ml remove - turns off Multi-lingua for your faction/ml [config_option] [value] - sets the specified config option to the value given
mulitlingua.admin - allows a player to edit the Multi-lingua config - default: OP
factions.create - needed to add Multi-lingua to your faction (you must also be the faction ADMIN to use the /ml add command)
plain_text_key: <put text here> - sets the prefix to make speech normal i.e. if <put text here> = '@' when you type "[@] " before your message it will not scramble the text - note that there is a space after the last square bracket!yell_key: <put text here> - sets the prefix to make you yell your message so that players can hear it beyond the chat_deaf_after distance (see 5) - requires a space before the first square bracket i.e. " [!]" when typed in chatuse_chat_radius: <true|false> - whether to make the chat message break up over distancechat_degrade_after: <distance> - the distance (in blocks) after which chat starts breaking up i.e. players within <distance> can hear normally, players outside <distance> start to lose bits, the further away you are the more bits you losechat_deaf_after: <distance> - the distance (in blocks) after which players are deaf, if you put the yell suffix after your message deafness will be ignoreddizzy_after_yell: <true|false> - whether to make the yelling player dizzy (confusion effect) and reduce their hunger bardizzy_ticks: [amount] - how long the dizzy effect lastsdizzy_hunger: [amount] - how much hunger to remove
v1.0-beta-3
/ml remove commandv1.0-beta-2
v1.0-beta