MobJockeys allows you to configure custom jockeys and the jockeys will spawn naturally. What is a jockey? A jockey is a mob that consists of two mobs like a rider and a mount. You can spawn them with a command or let them spawn naturally in the wild with this plugin!
properties: Scriper: rider: Creeper mount: Spider spawn-chance: 0.05 CowHerd: rider: Villager mount: Cow spawn-chance: 0.1 DoubleSpider: rider: CaveSpider mount: Spider spawn-chance: 0.08 horde-spawn: 0.1 farm-herd-chance: 0.05 mobs-ride-players: 0.05
Under "properties" will be the jockey's name and under it's name will be the info of the jockey.
"rider" is what the mob on top will be. "mount" is what the mob under will be.
"spawn-chance" is the chance the the mob will spawn naturally.
"horde-spawn" is the chance that jockeys will spawn in hordes.
"farm-herd-chance" is the chance that the villagers will hop on a pig or a cow within a radius on spawn.
"mobs-ride-players" is the chance that hostile mobs will hop onto a player when they see them.
Information in brackets are needed.
In the first command listed, the first argument can be either the name of the jockey defined or a jockey not defined.
Putting in a player name at the end of the first command will send the jockey to the player's location.
For example, I want a Scriper:
For example, I want a mob that is not defined:
For example, I want to send doom pierre_dolphin:
In the second command, if a jockey name is not entered, it will list out all jockeys defined in the config.
If you enter a jockey name, it will show information about the jockey. Like its rider, mount and spawn chance.