By mining lapis, diamond, iron, or emerald ore, you have a chance of receiving a prize. These prizes are now customizable.
This was a request by FlyingPig_ here: https:forums.bukkit.org/threads/superitems-luckyitems.241128/
/LI Reload - Reloads config file
Example Config:
BroadCastFinds: true ##Sends a message to everyone on the server that a lucky item was found (false by default) Chances: Emerald: 100.0 Diamond: 100.0 Iron: 100.0 Gold: 100.0 Items: A LuckySword:' ##This line is mostly used to differentiate between the different things that can drop ##This line is also what shows up in the broadcast message if that is enabled Chance: 10.0 ##There is a 10% chance for this item to drop Amount: 1 ##It will drop one item Material: DIAMOND_SWORD ##The item will be a diamond sword. ##It will be easier to use item ids in the material section Data: 0 ##It will be set to the normal durability Enchantments: FIRE_ASPECT: 2 DAMAGE_ALL: 2 KNOCKBACK: 1 ##Like the material (if you're not using item id's), the names of the enchantments need to be exact, they are: ##Enchantments: ARROW_DAMAGE, ARROW_FIRE, ARROW_INFINITE, ARROW_KNOCKBACK, DAMAGE_ALL, DAMAGE_ARTHROPODS, DAMAGE_UNDEAD, DIG_SPEED, DURABILITY, FIRE_ASPECT, KNOCKBACK, LOOT_BONUS_BLOCKS, LOOT_BONUS_MOBS, LUCK, OXYGEN, PROTECTION_ENVIRONMENTAL, PROTECTION_EXPLOSIONS, PROTECTION_FALL, PROTECTION_FIRE, PROTECTION_PROJECTILE, SILK_TOUCH, THORNS, WATER_WORKER Lore: - This sword can be used - to kill mobs or people! ##This is pretty self explanatory, you can extend it as many lines as you want Name: LuckySword ##The name of the item A LuckyPick: Chance: 5.0 Amount: 1 Material: DIAMOND_PICKAXE Data: 0 Enchantments: DURABILITY: 1 LOOT_BONUS_BLOCKS: 2 DIG_SPEED: 1 Name: LuckyPick Some Gapples: Chance: 10.0 Amount: 2 Material: GOLDEN_APPLE Data: 0 Name: God Apples 9 Green Wool: Chance: 20.0 Amount: 9 Material: WOOL Data: 0 Stone: Chance: 0.0 Amount: 1 Material: 1 Data: 0
In the config, the enchantments need to match the names that bukkit gave for them. Here is a list of the enchantment names. Enchantments: ARROW_DAMAGE, ARROW_FIRE, ARROW_INFINITE, ARROW_KNOCKBACK, DAMAGE_ALL, DAMAGE_ARTHROPODS, DAMAGE_UNDEAD, DIG_SPEED, DURABILITY, FIRE_ASPECT, KNOCKBACK, LOOT_BONUS_BLOCKS, LOOT_BONUS_MOBS, LUCK, OXYGEN, PROTECTION_ENVIRONMENTAL, PROTECTION_EXPLOSIONS, PROTECTION_FALL, PROTECTION_FIRE, PROTECTION_PROJECTILE, SILK_TOUCH, THORNS, WATER_WORKER
If you need any help, post a reply, and I'll try to help you as soon as I can. I finally figured out how to use the subscriptions.
None at the moment, I'm open to suggestions