jumpAgainst is basically a 1vs.1 Jump!n!Run. The plugin was made for a server network , so you join from a main server to the server with this plugin.
| Commands | Usage | be careful with |
|---|---|---|
| setJumpLoc <addStart1 / addEnd1> | set the start- or endpoint for the first player | Both points have to be in the same world |
| setJumpLoc <addStart1 / addEnd1> | set the start- or endpoint for the second player | Both points have to be in the same world |
| setJoinLoc | set the Join-Location | - - - - - - - |
| setCheckpoint <p1 / p2> | Set the Checkpoint for Player 1. (p1) or Player 2. (p2) | You can only set the Checkpoints in a row (p1/1, p1/2 or p2/1 , p2/2 etc.) , so if you set the Checkpoint wrong you have to delete the checkpoints.yml |
| Designation | Normal | Usage | possible change |
|---|---|---|---|
| ShutdownAfterEnd | false | Shutdown the server after the match ends | false / true (if false , the server will reload) |
| BackSpawnCommand | empty | Command after the match ends | every Command (if empty, every player will be kicked) |
| FalldownAir | false | If the player should teleport back if he is in air a certain time | false/true |
| FalldownAirTime | false | Suplement to FalldownAir (beta test phase) | ∞ |
| WaterWalkAllow | false | If the player touches water he'll teleport back | false / true |
| underYAllow | false | If the player reach a Y boarder he'll teleport back | false / true |
| underY | 0 | Y boarder | ∞ |
| DamageAllow | false | If the player get damage | false / true |
| FirstCountdown | 5 | When the match should start | 1 to ∞ |
| GamemodeOnJoin | ADVENTURE | Witch gamemode should be given at join | ADVENTURE / SURVIVAL |
| Designation | Usage |
| onJoin | If a player joins the server |
| onWin | If a player wins the game |
| onQuite | If a player quits the server |
Now you are able to join the BungeeServer and join from this Server to the Server with JumpAgainst.
For further suggestions and interference , please send an E-Mail to [email protected] , add me on Skype (julian.weber195) or let a ticked here.