This plugin adds two new gamemodes to arenas: HostageArena & VipArena
Inspired by Counterstrike & SOCOM US Navy Seals.
So, what is so great about having alternate gamemodes, like CTF, Demolition, Conquest, & Extraction ? Well, they're fun and they add interesting new elements of game play. Each one with their own strategies involved. For example, let's consider an 8v8 where it's down to 1 person left on the other team. That last person cannot simply run and hide in order to gain a tie, because you can simply guard/rescue the hostages to win (depending on which team you're on).
Consequently, there are several ways to win an ExtractionArena:
Basically, helicopter pilots will not land inside an enemy base because it's too hostile of an environment. So you'll have to setup 1 or more extraction points that the pilots will meet you at (less hostile areas). You can configure a custom ExtractionTimer which is the amount of time it takes the helicopters to arrive. For example, an ExtractionTimer of ZERO means that the helicopter is waiting at the extraction point, and any hostages taken there will be immediately rescued. Any value greater than zero means that the extraction team will have to call into Special Operations Command and report that they have successfully rescued 1 or more hostages. The call is made automatically when you arrive at the extraction zone: at which time, Special Operations Command will deploy the helicopters to your location.
During the ExtractionTimer, the opposing team will have an opportunity (that much time) in order to re-aquire control of the hostages.
What's cool about this gamemode is that cuts down on "spray N pray" and you have to be cautious with your grenades because if either side accidentally kills 2 out of 3 hostages, then you will lose. So there are several strategic options available to players: You can simply stay back in a hostage room and camp with the hostages, and let time expire to win. You could roam around the map with 1 or more hostages and trick the other team into accidentally killing off the roaming target (because they think it's an opponent). Or you could even use the hostages as human shields, which adds incentive to the Special Operations Team to have at least 1 sniper and/or concussion grenades that will stun targets, but NOT kill hostages.
Obviously, because the Guards can win by simply letting time expire, this gamemode should NOT have infinite respawn.
https:github.com/Europia79/Extraction#arena-setup
config.yml
HostageArenaConfig.yml
VipArenaConfig.yml
arenas.yml
| Command | Permission | Description |
|---|---|---|
| /vips join | arena.join.extraction | Enter the arena. |
| /vips leave | arena.leave | Exit the arena. |
| /vips stats | vips.stats | Displays your own personal HostageArena stats. |
| /vips stats <player> | vips.stats.other | Displays another players stats. |
| /vips stats top X | vips.stats.top | Displays the HostageArena Leaderboard. |
| /vips spawnvips <arena> | extraction.spawnvips | Adds a spawn location for the hostages (aka VIPs). |
| /vips setConfig <option> <value> | extraction.setconfig | Used to change options in the config.yml |
| /vips listConfig | extraction.listconfig | Useful reference to see all the config.yml options. |
| /vips debug | extraction.debug | Toggles debugging mode on/off. |
| /vips vote <player> | vips.vote.kick | Votes to kick a player out of HostageArena. Used to remove a player that is killing Hostages on purpose and no Admins are online. |
| /vips kick <player> | extraction.kick | Admin cmd to kick a player out of HostageArena. Used by Admins to remove a player that is killing Hostages on purpose. |
| /vips ban <player> | extraction.ban | Bans a player from joining HostageArena. Used by Admins to prevent problem players from joining a HostageArena. |
https:github.com/Europia79/Extraction#how-to-access-player-stats-database
How to install guns on your BombArena server
Want to quickly jump into a HostageArena and test it out ? So you can get a feel for it ?
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