EntitySuppressor is a plugin designed to prevent unnecessary amounts of Mobs from spawning on your server, thus reducing server lag. It does this by supplying an efficient multi-step process to limiting monsters.
Code is written almost entirely by myself. Also see bergerkiller's NoLagg for further Lag-Fixes. Credit to NoLagg & LexManos's PerformanceTweaks for some original concepts.
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- Multiworld compatibility!
- Limits Monsters, Squid, Animals, Bats, and Villagers to configureable amounts in rather efficient way.
- Can limit how far and/or how many layers away monsters spawn.
- Reduces the frequency of mob-spawn ticks.
- Only limits naturally spawned and spawner-spawned Mobs.
- When a world has reached it's maximum, spawner mobs are queued until there is room.
- Ability to remove far away unnecessary monsters.
- Does not remove mobs that have picked up player items.
- Commands to count the number of living entities.
- Commands to remove living entities.
- Reloadable config.
- Configurable debug mode that prints extra information.
- CraftBukkitUpToDate compatibility.
- Anonymous statistic reporting to mcstats.org!