"i saw everyone making mods that add new zombie mobs...
but what if we just made vanilla zombies act like the Common Infected from Left 4 Dead?
so... i made it myself! >:333
(thx Valve for Left 4 Dead)"
this mod brings Left 4 Dead behavior to vanilla zombies! now they can break through glass, climb iron bars, fences and walls, "ledge grab", and more little changes to their visuals, sounds, and behavior bla-bla-bla
the goal is to make vanilla zombies feel more like actual infected from Left 4 Dead without replacing them with completely new mobs!
"About versions"
1.0.0: added the first common infected behavior
1.0.1: bug fixes and zombies can now survive falls from up to 10 blocks without taking fall damage
reduced fall damage taken by zombies from higher falls
1.2.0: added zombie jumping/parkour, horde music and config!
1.3.0: MORE horde music (different biomes and weather)
zombies are now even more unpredictable
fixed and improved the zombie jumping AI
zombies can now break doors on ANY difficulty
fixed the config
and a little bit of optimization
1.3.1: burning update
1.4.0: uncommon infected added (not all) and new in config:
[notInLeft4Dead]
#Features that are NOT from classic Left 4 Dead runner style.
#Player-like swimming and do not convert into Drowned.
enableHumanSwimming = false
#Zombies can use bows, crossbows (with animation) and throw a trident.
enableVanillaRangedWeapons = false
1.4.1: bug fix for ledge grab