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A Forge 1.20.1 mod that fixes performance issues with Zombie Extreme by preventing the problematic Scorched Earth biome from generating.
Biome Removal
Radiation Control
Find the config at config/zombieextremefix-common.toml
All options default to true (enabled):
disableBiomeGeneration - Prevents Scorched Earth biome from spawningdisableBiomeRadiation - Disables radiation damage from biomesdisableBlockRadiation - Disables radiation from blocksChanges require a restart.
Uses mixins to intercept Zombie Extreme's biome registration and radiation systems. The mod is designed as a "soft dependency" - it won't crash if Zombie Extreme isn't installed, it just won't do anything.
This project is a Forge 1.20.1 port of the NeoForge 1.21.1 mod Zombie Extreme Biome Fix by ddantee.
Full credit goes to ddantee. Be sure to check out the original mod here: https://www.curseforge.com/minecraft/mc-mods/zombie-extreme-biome-fix
MIT License - feel free to use, modify, or include in modpacks.