Badges update automatically and link to the mod page on MineUniverse.
Whether you are exploring dark caves, wandering through deserts, or surviving the dead of night, the undead have evolved to match every single biome and environment.
|
Option |
Default |
Range |
Effect |
|
generalSpawnChancePercent |
100 |
0-100 |
Overall percent chance applied to **every** mod zombie/husk/drowned natural spawn attempt, on top of the type-specific percent below. Both rolls must pass, so either dial alone can throttle or disable all mod spawns (set to `0` to stop natural spawning entirely). |
|
zombieSpawnChancePercent |
100 |
0-100 |
Percent chance specifically for zombie-type natural spawns (named zombies + bulk zombie skins). |
|
huskSpawnChancePercent |
100 |
0-100 |
Percent chance specifically for drowned-type natural spawns (bulk drowned skins). |
|
drownedSpawnChancePercent |
100 |
0-100 |
Percent chance specifically for drowned-type natural spawns (bulk drowned skins). |
|
spawnPackSize |
2 |
1-64 |
Total number of mobs (the triggering mob plus companions) that spawn together whenever one of the mod's zombies/husks/drowned spawns naturally. Companions are drawn from the full pool for that category, so packs look mixed rather than clones. Set to 1 to disable companion spawning. |
|
burnZombiesInDaylight |
true |
|
Whether the mod's zombies catch fire and take damage in direct sunlight, like vanilla zombies. Set to false to let them stand in daylight safely. |