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World generation integration for KubeJS. Allows for the addition of configured features, placed features, and biome modifiers using KubeJS's ServerEvents.registry
Supports:
Additionally, support for other placement modifier types can be added with the provided PlacedFeatureModifierEvent
ServerEvents.registry('worldgen/configured_feature', event => {
event.create('delta_feature', 'delta_feature')
.size([11, 15])
.rimSize([1, 3])
.rim('minecraft:calcite')
.contents('minecraft:lava')
.withPlacement('minecraft:delta', p => { // Overwrite the vanilla placed feature
p.modifiers(modifiers => {
let { minecraft } = modifiers
minecraft
.countOnEveryLayer(40)
.biome()
})
})
})
