Select the "Winter Falls" world type when creating a new world to enable all winter mechanics.
Features
It snows forever in the Overworld — the vanilla weather cycle is completely disabled;
Snow accumulates naturally and gets thicker over time;
All exposed water surfaces freeze into ice automatically;
Dense winter fog during nighttime and snowy weather;
No more sunrise/sunset colors — the sky takes on a pale wintery gray.
Mob mechanics
Snow Golems: Spawn with a low chance in any biome; no longer die from weather or temperature;
Strays: Spawn with a chance in any biome; naturally spawned Skeletons have a chance to convert into Strays;
Polar Bears: Spawn with a low chance in any biome, usually as a family group (adults + cubs);
Foxes: Spawn with a low chance in any biome, always white Arctic foxes; low chance to spawn as a kit; adult foxes have a 15% chance to hold items in their mouth, kits have 35%;
Rabbits: Naturally spawned rabbits are always white;
Wolves: Naturally spawned wolves are always white.
Configuration
Whether to override vanilla precipitation (force snow everywhere)