Import and explore multiple worlds as separate dimensions — all within a single Minecraft instance.
Void's World lets server owners import existing Minecraft world saves directly into their running server as live playable dimensions. Players can teleport between worlds instantly using simple commands, with each imported world keeping its own terrain, structures, and spawn point.
No restarts. No separate servers. Just /multiworld import and go.
level.dat and a region/ folder) inside your server's saves/ directory/multiworld available to see worlds ready to import/multiworld import <worldname> to import it as a live dimension/multiworld tp <worldname> to teleport into itThat's it. The mod handles copying the world data and creating the dimension automatically.
All commands are under /multiworld. Permission level 2 (operator) is required for management commands. Teleporting yourself only requires being a player.
| Command | Description |
|---|---|
/multiworld list |
List all currently imported worlds |
/multiworld available |
List world folders in saves/ that can be imported |
/multiworld import <world> |
Import a world as a live dimension (OP) |
/multiworld remove <world> |
Remove a world from imports (OP) |
| Command | Description |
|---|---|
/multiworld tp <world> |
Teleport yourself to an imported world |
/multiworld tp <world> <x> <y> <z> |
Teleport to specific coordinates in a world |
/multiworld tp <player> <world> |
Teleport another player to a world (OP) |
/multiworld tp <player> <world> <x> <y> <z> |
Teleport another player to specific coords (OP) |
/multiworld home |
Teleport yourself back to the main world |
/multiworld home <player> |
Teleport another player back to the main world (OP) |
| Command | Description |
|---|---|
/multiworld spawn set <world> <x> <y> <z> |
Set the spawn point for a world (OP) |
/multiworld spawn set <world> <x> <y> <z> <yaw> <pitch> |
Set spawn with rotation (OP) |
/multiworld spawn get <world> |
Show the current spawn point for a world |
| Command | Description |
|---|---|
/multiworld gamerule set <world> <rule> <value> |
Set a gamerule for a world (OP) |
/multiworld gamerule get <world> <rule> |
Get a gamerule value for a world |
/multiworld gamerule pvp <world> <true|false> |
Toggle PVP for a world (OP) |
| '/multiworld gamerule adventuremode <world? <true|false> | To Stop BlockBreaking in a World (OP) |
/multiworld gamerule keepinventory <world> <true|false> |
Toggle keep inventory for a world (OP) |
| Command | Description |
|---|---|
/multiworld debug |
Show loaded dimensions and server level info |
When you import a world, the mod:
level.dat for metadata (seed, spawn, settings)region/, poi/, and entities/ into your main world's dimensions/multiworld/<worldname>/ folderServerLevel into the running serverImported worlds are saved to multiworld_config/imported_worlds.json and automatically reloaded on every server start.
level.dat and a region/ folder to be importable