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A Minecraft mod that makes TerraFirmaCraft lamps more viable for permanent structures by having nearby villagers maintain them.
The mod checks for nearby villagers when a lamp block is ticked (should work with any block entity extending TFC's LampBlock class). If villagers are within range and the lamp's fuel level falls below the configured threshold, the lamp will be refilled up to a random amount of fuel (as defined by the range in the config).
All values can be adjusted in the bundled config file (found in forge_dir/config/villagerskeeptfclampslit.toml):
villagerRange: Distance (in blocks) villagers need to be from a lamp to maintain it
fuelThreshold: Fuel level (in mB) at which villagers will refill lamps
minFuelReplenish: Minimum amount of fuel (in mB) the lamp is refilled to
maxFuelReplenish: Maximum amount of fuel (in mB) the lamp is refilled to
When using mods that can extract fluids (e.g. Create), it is probably possible to infinitely extract the fuel as it is being refilled by villagers. However, this shouldn't be too big of a deal because:
Basically, the only way it's possible is if you either extract the fluids slow enough or you find a way to keep a small amount of fluid in the lamp. I might later refine this by adding a proper cooldown to how often the lantern can be refilled, and it's one of the things I plan on adding to this mod.
This project is licensed under the MIT license. Feel free to include in modpacks.