Adds personality to villagers and Iron Golems with contextual chat phrases — interact, proximity, nighttime, rain, hit & death responses. Multi-Language.

| Language | Main | Variants |
|---|---|---|
| English | en_us |
— |
| Español | es_es |
es_ar, es_mx, es_cl, ... |
| Portuguese | pt_br |
pt_pt |
| Français | fr_fr |
fr_ca, fr_ch, fr_be |
| Deutsch | de_de |
de_at, de_ch |
| Русский | ru_ru |
— |
| Italiano | it_it |
— |
| हिन्दी (Hindi) | hi_in |
— |
| Bahasa Indonesia (Indonesia) | id_id |
— |
| Bahasa Melayu (Malaysia) | ms_my |
— |
| Polski | pl_pl |
— |
| Nederlands | nl_nl |
— |
| Türkçe | tr_tr |
— |
| Tiếng Việt | vi_vn |
— |
| 简体中文 | zh_cn |
— |
| 繁體中文 | zh_tw |
zh_hk |
| 日本語 | ja_jp |
— |
| 한국어 | ko_kr |
— |
| Українська | uk_ua |
— |
| Svenska | sv_se |
— |
| Čeština | cs_cz |
— |
| Magyar | hu_hu |
— |
| Suomi | fi_fi |
— |
| Dansk | da_dk |
— |
| Norsk bokmål (Norge) | no_no |
— |
| Română | ro_ro |
— |
| български | bg_bg |
— |
| ไทย | th_th |
— |
| Ελληνικά | el_gr |
— |
| Slovenčina | sk_sk |
— |
| Hrvatski | hr_hr |
— |
| Српски | sr_sp |
sr_cs |
| Lietuvių | lt_lt |
— |
| Latviešu | lv_lv |
— |
| Eesti | et_ee |
— |
Villagers respond in different situations:
| Situation | Trigger | Toggle |
|---|---|---|
| Interact | Right-click | enableNormalPhrases |
| Proximity | Stand near | enableNormalPhrases |
| Night | Proximity | enableNightPhrases |
| Rain | Proximity | enableRainPhrases |
| Hit | Attack villager | enableHitPhrases |
| Death | Kill villager | enableDeathPhrases |
Iron Golems guarding a village also have their own phrases:
| Situation | Trigger | Toggle |
|---|---|---|
| Proximity | Stand near | enableIronGolemProximityPhrases |
| Hit | Attack Iron Golem | enableIronGolemHitPhrases |
| Death | Kill Iron Golem | enableIronGolemDeathPhrases |
The easiest way to configure VillagerPhrases is in-game: open Mod Menu (Fabric) or the Config button in the mods list (NeoForge) to toggle phrase categories and adjust cooldowns without touching any files.
If you prefer editing manually, or don't have Mod Menu installed:
config/villagerphrases.json
Available options:
{
"enableNormalPhrases": true,
"enableHumorPhrases": true,
"enableNightPhrases": true,
"enableRainPhrases": true,
"enableHitPhrases": true,
"enableDeathPhrases": true,
"globalMessageCooldownTicks": 160
}
Each toggle independently controls its corresponding phrase category.
globalMessageCooldownTicks sets the minimum gap between messages (20 ticks = 1 second, so 160 = 8s by default; 0 disables the cooldown). Death phrases always fire regardless of the cooldown.
Iron Golem phrases have their own switches and cooldown:
{
"enableIronGolemProximityPhrases": true,
"enableIronGolemHitPhrases": true,
"enableIronGolemDeathPhrases": true,
"ironGolemMessageCooldownTicks": 160
}
ironGolemMessageCooldownTicks is independent of the villager cooldown, and Iron Golem death phrases always fire regardless of it.
If you have an idea, a suggestion, or found a bug, feel free to leave a comment on the CurseForge page or open an issue on the GitHub repository.
Can I use this mod in a public modpack?
Yes! You're free to include it in any public or private modpack, no permission needed.
This project is licensed under the MIT License.