ValidAttack is a lightweight Minecraft combat assist mod that features several configurations around the "valid attack" function, allowing players to more easily launch attacks adapted to Minecraft combat updates. Hopefully, this will protect your mouse and hands. Thank you.
On by Default
When the attack cooldown is not full, instantly cancel your attack action. An attack will only be launched when the charge bar reaches 100%.
On by Default
Hold down the attack button (left click), and the mod will automatically launch an attack the instant the charge bar is full. No need for repeated taps; simply hold to unleash fully charged attacks at the highest frequency.
Off by Default
Used in conjunction with Hold Attack. When enabled, an attack will only be launched when the crosshair is pointed at a valid target.
When used alone: Checks for single entities along the crosshair path.
When used with aim assist: Checks for valid targets within the entire cone scan area.
Off by default
Simulates larger-range normal attacks found in some games.
Scans for the nearest living target within a 120° cone area in front of the player. No precise aiming is required; the module automatically selects the nearest target within the cone to attack. Its maximum check distance depends on the player's actual attack distance.
All functions can be toggled in real-time via the in-game Mod Configuration Interface (Mods → ValidAttack → Config), or by directly editing valid_attack-client.toml:
interceptClick = true
autoAttackHold = true
requireTarget = false
aimAssist = false