Mineuniverse
Log in Register
Mods

Unholy Mobs

Randomly empowers hostile mobs with powerful variant types when they spawn, making them significantly tougher.
by Avrukey
Download Claim this project
644 downloads
0 likes
Updated Jul 6, 2026
0 hypes
Adventure and RPG Mobs

Unholy Mobs randomly empowers spawning hostile mobs with powerful variant types, making them significantly tougher.


The mod currently introduces four variants of special mobs:

Variant Default spawn chance
Insane ~1%
Extreme ~0.2%
Grandpa ~0.04%
Silent ~0.008%
  1. Each higher tier includes all strengths of the previous ones and adds more on top. Power grows roughly exponentially between tiers.
  2. Empowered mobs gain an particle aura effect and prefix to its name. Making them distinguishable from normal ones.

Enhanced mobs receive:

  • Increased health, damage, and movement speed
  • Regeneration, resistance and knockback resistance
  • On-hit debuffs applied to the player, such as Slowness, Weakness, Poison, Blindness, Wither or Nausea
  • Special behaviour for the strongest variants, like teleportation, periods of invisibility or sound reduction

Improved loot for defeating Unholy mobs:

  • Significantly more experience
  • Extra items (ores, resources, rare materials)
  • Enchanted books with low to high-level enchantments
  • Special Variant Cores

Unholy Mob Variants Modifiers:

Attributes:

Variant Health Damage Speed Knockback Resistance Armor and Armor Toughness
Insane 2x 2x 1.3x +0.25 +4
Extreme 4x 3x 1.6x +0.5 +8
Grandpa 8x 4x 2x +0.75 +12
Silent 16x 6x 2.5x +1 +16

 

Levels of Pernament Effects:

Variant Resistance Regeneration Fire Resistance Water Breathing Dolphins Grace
Insane 1 2 1 1 2
Extreme 2 3 1 1 2
Grandpa 3 4 1 1 2
Silent 4 5 1 1 2

Random events:

Silent Night:

At the begining of night when the moon rises (12990 - 13000 in-game time), there is a chance (~0,1% default) for the night to be "Silent" - if this happens, spawn rates of the silent mob variant are increased 400x times, event ends with the sunrise (22990 - 23000 in-game time).


Unholy Night:

At the begining of night when the moon rises (12990 - 13000 in-game time), there is a chance (~1% default) for the night to be "Unholy" - if this happens, spawn rates for unholy mobs are increased 10x times for each variant, event ends with the sunrise (22990 - 23000 in-game time).

 


Configuration & Commands:

Unholy Mobs allows you to adjust Unholy Mobs spawn rates and chances for random events:

Using "/unholy_spawn_chance" command you can set/get/multiply the spawn chances of each variant:

  • /unholy_spawn_chance <variant> set <percent> percent - sets the spawn chance to provided percentage.
  • /unholy_spawn_chance <variant> multiply_times <multiplier> - multiplies current spawn chance for variant.
  • /unholy_spawn_chance <variant> get - shows you current spawn chance of variant.

E.g.:

  • /unholy_spawn_chance Insane set 4 percent
  • /unholy_spawn_chance Extreme multiply_times 6
  • /unholy_spawn_chance Silent get

Similarly using "/unholy_event_chance" command you can set/get/multiply the chance for specific event:

 

Note that lower variants take priority when spawning. This means that if the chances are set to 100% for both Insane and Extreme, the mob will attempt to become Insane first, in this case causing its variant to always be set to Insane.


Items & Recipes:

Variant Cores and Swords:

  • - Insane Core, Netherite Insanity Breaker
  • - Extreme Core, Netherite Extremeness Blade
  • - Grandpa Core, Netherite Elder Madness
  • - Silent Core, Netherite Hushed Blade

Sword and Core Recipes:


"Unholy Mobs" is intended for players who want standard Minecraft combat to be more challenging and less predictable, especially in hardcore or harder difficulty settings.

Unholy Mobs v1.1.6 for 1.21.1
MC 1.21.1, NeoForge
Release 2026-07-03 Get

More from Avrukey

Unessential Aspects
107

You Might Also Like

Piglin Proliferation
A mod that expands on piglins!
9,996,699
Resource Hogs
Adds pigs which can help players get resources.
9,974,524
Adorable Hamster Pets
3,000+ Wild Variants, Procedural Genetics, Shoulder Launching, Diamond Sniffing, Cheek Inventories, Personalities, 50+ Animations, Wander Modes, and much more!
999,507
Mobifier
A mod allowing you to modify the attributes of any mob. Change Health, Damage, and more!
996,451
The Radioactive Terror (Kaiju/Horror Mod)
Adds in a destructive beast, inspired by Gojira himself. A monster that's entirely player-activated, with a reward for beating it!
99,938
Souls like Bosses
This mod adds soulborne bosses, which can be encountered inside structures around your world.
99,687