
A temporal manipulation mod supporting both Minecraft 1.20.1 and Minecraft 1.21.1 across Forge, Fabric, and NeoForge. Freeze entities, projectile trajectories, fluids, block updates, and daylight across localized spherical bubbles or server-wide fields. Features six temporal modes, tiered pocket watches, tactical combat runes, in-game speed calibration, and version-specific firearm integration.
| Feature / Platform | Minecraft 1.20.1 | Minecraft 1.21.1 |
|---|---|---|
| Java Runtime | Java 17 | Java 21 |
| Supported Loaders | Forge (47.3.0+), Fabric (0.15.11+), NeoForge | Forge (52.1.16+), Fabric (0.16.10+), NeoForge (21.1.75+) |
| Core Temporal Engine | Full (6 modes, bubbles, watches, runes) | Full (6 modes, bubbles, watches, runes) |
| Speed Calibration GUI (H) | Yes | Yes |
| Multiplayer Time Sync (/sync) | Yes | Yes |
| TACZ Firearm Compatibility | Yes (Native soft-dependency support) | No (Vanilla ballistics only) |
| Chrono Coins & +RICOSHOT | Yes (With TACZ) | N/A |
TACZ (Timeless and Classics Zero) Support Notice: Upstream TACZ is currently available exclusively for Minecraft 1.20.1.
- 1.20.1: Includes ballistic integration for firearms, kinetic projectiles, explosive ordnance, and Chrono Coins.
- 1.21.1: Pure vanilla projectile mechanics (arrows, tridents, fireballs, potions). Gun-specific items are excluded.
Modes can be activated using Pocket Watches or administrative commands (/timestop start <mode>):
HOSTILE, PASSIVE, or ALL).Craft and upgrade pocket watches through survival tiers. Higher tiers increase active duration, decrease recharge cooldowns, expand the localized field radius, and provide offhand/inventory bullet-dodge passives.
| Watch Tier | Registry Identifier | Duration | Cooldown | Field Radius | Passive Effect | Sockets | Unlocked Modes |
|---|---|---|---|---|---|---|---|
| Copper Watch | timestop:copper_watch |
6s (120t) | 25s (500t) | 12m | None | None | Slow Motion, Fast Forward |
| Golden Watch | timestop:chronos_watch |
10s (200t) | 18s (360t) | 24m | 3.5m Bullet Dodge | 1 | + Deceleration Field, SUPERHOT |
| Diamond Watch | timestop:diamond_watch |
14s (280t) | 12s (240t) | 42m | 4.5m Bullet Dodge | 1 | + Matrix, Time Stop |
| Netherite Watch | timestop:netherite_watch |
20s (400t) | 6s (120t) | 72m | 5.5m Bullet Dodge | 1 | All Modes (Fire-Resistant) |
| Creative Watch | timestop:creative_watch |
Infinite | None | 128m / Global | 6.0m Bullet Dodge | 1 | All Modes (Configurable Scope) |
Multiplayer Bubble Scoping: Pocket watches in survival generate localized spherical bubbles by default. Dedicated server tick rates remain at 20 TPS outside active spheres, allowing multiple players to independently control time without degrading server performance.
Socketable into Tier 2–4 pocket watches via the Watch Management GUI (Shift + Right-Click while holding a watch) to grant active and passive combat abilities:
| Rune Name | Item Identifier | Ability & Mechanics | Availability |
|---|---|---|---|
| Blank Temporal Rune | timestop:blank_rune |
Base crafting slate infused with chronal resonance. Used to carve all specialized runes. | 1.20.1 & 1.21.1 |
| Rune of Redirection | timestop:rune_deflection |
Automatically parries incoming projectiles back toward attackers at supersonic speed. | 1.20.1 & 1.21.1 |
| Rune of Snatching | timestop:rune_snatching |
Automatically intercepts incoming projectiles directly into your inventory without damage. | 1.20.1 & 1.21.1 |
| Rune of Phasing | timestop:rune_phasing |
Automatically teleports you away from incoming projectiles right before collision impact. | 1.20.1 & 1.21.1 |
| Rune of Kinetic Amplification | timestop:rune_kinetic |
Multiplies accumulated melee strike force during stasis with 2.5x launch velocity upon resumption. | 1.20.1 & 1.21.1 |
| Rune of Chrono-Vampirism | timestop:rune_vampirism |
Siphons temporal energy from struck enemies, extending active stasis up to double base duration. | 1.20.1 & 1.21.1 |
| Rune of Volatile Stasis | timestop:rune_volatile |
Imbues struck frozen projectiles and falling blocks with delayed kinetic bomb blasts. | 1.20.1 & 1.21.1 |
| Rune of the Tachyon | timestop:rune_tachyon |
Grants 3x mining speed and accelerated weapon attack recharge in Slow-Mo and Matrix modes. | 1.20.1 & 1.21.1 |
| Rune of the Dead Eye | timestop:rune_deadeye |
Dilates time when aiming ranged weapons. Sweeping crosshair paints up to 6 targets for a supersonic volley. | 1.20.1 & 1.21.1 (+ TACZ) |
| Rune of Voltaic Ricochet | timestop:rune_ricochet |
Projectiles fired in stasis chain between nearby hostiles like lightning arcs. | 1.20.1 & 1.21.1 (+ TACZ) |
| Rune of Orbital Redirection | timestop:rune_orbital |
Intercepts incoming projectiles into a spinning shield halo around you; press R to launch the volley. | 1.20.1 & 1.21.1 (+ TACZ) |
| Rune of Spatial Transposition | timestop:rune_transposition |
Instantly swaps positions with any targeted entity or projectile within sight (G). Inverts projectile vectors 180°. | 1.20.1 & 1.21.1 |
| Rune of the Kinetic Barrier | timestop:rune_barrier |
Hold Middle Click (Neo's Palm) to freeze incoming projectiles/bullets in mid-air. Attack to return fire. | 1.20.1 & 1.21.1 (+ TACZ) |
| Rune of Vector Control | timestop:rune_vector |
Directs struck projectiles and kinetic barrier volleys straight along your crosshair aim vector. | 1.20.1 & 1.21.1 (+ TACZ) |
| Rune of the Marksman (+RICOSHOT) | timestop:rune_coin |
Tap C to toss Chrono Coins into the air and shoot them with firearms to deflect lethal critical headshots. | 1.20.1 Only (TACZ) |
Ultimate Time Stop features native soft-dependency integration for Timeless and Classics Zero (1.1.8-hotfix+) on Minecraft 1.20.1:
timestop:chrono_coin), and shoot it out of the air with any firearm. Bullets ricochet toward the nearest enemy's head with amplified critical multipliers.| Input | Action | Requirements | Availability |
|---|---|---|---|
| Right-Click | Activate / Stop selected temporal mode | Pocket Watch in hand | 1.20.1 & 1.21.1 |
| Shift + Right-Click | Open Watch Management GUI & Rune Socket Tray | Pocket Watch in hand | 1.20.1 & 1.21.1 |
| V | Toggle active time mode on / off | Pocket Watch equipped | 1.20.1 & 1.21.1 |
| H | Open Temporal Engine Configuration & Speed Calibration GUI | Available in-game | 1.20.1 & 1.21.1 |
| R | Release orbiting projectile shield | Equipped Rune of Orbital Redirection | 1.20.1 & 1.21.1 |
| G | Trigger Spatial Transposition position swap | Equipped Rune of Spatial Transposition | 1.20.1 & 1.21.1 |
| Middle Click (Hold) | Deploy Kinetic Barrier (Neo's Palm) | Equipped Rune of the Kinetic Barrier | 1.20.1 & 1.21.1 |
| C | Flip Chrono Coin into mid-air | Equipped Rune of the Marksman & TACZ installed | 1.20.1 Only |
| K | Toggle projectile flow state (suspended vs flowing stasis) | Any active stasis field | 1.20.1 & 1.21.1 |
/sync, /timesync)Available to all survival players without operator permissions (Permission Level 0). Links players into a shared resonance network so teammates can freely move, attack, and shoot inside each other's localized bubbles:
/sync add <player>: Send a sync invitation (expires after 60s)./sync accept <player>: Accept an incoming sync invitation./sync decline <player>: Decline an incoming invitation./sync remove <name>: Disconnect an active resonator./sync list: View active resonators and pending requests./sync clear: Remove all active resonators for the player./timestop)Requires Operator permission (Level 2):
/timestop start <mode> [seconds]: Force server-wide time distortion (timestop, slowmotion, matrix, superhot, fastforward, deceleration)./timestop stop: Immediately collapse all active localized bubbles and server-wide freezes./timestop toggle [seconds]: Toggle between running time and stopped time./timestop scope <watch|sphere|global>: Configure watch scoping policy (watch = respect item tier; sphere = enforce local bubbles; global = force server-wide freeze)./timestop redirect <look|return>: Configure projectile deflection policy (look = crosshair aim; return = reflect to shooter)./timestop exempt <add|remove> <player>: Manage player whitelist for global time stop immunity./timestop speed <get|set|reset>: Inspect or configure speed dilation multipliers for Slow Motion, Matrix, Superhot, and Fast Forward./timestop status: Display diagnostics (active bubbles, remaining duration, tick rates, and scoping mode).