Ultimate Enchants expands Minecraft's enchanting system with a carefully balanced collection of powerful, configurable enchantments designed to enhance combat, exploration, mining, survival, and progression while staying true to the vanilla experience.
Every enchantment is designed to feel like a natural extension of Minecraft, giving players new ways to customize their gear without overwhelming the game's progression.
Keeps the enchanted item in the player's inventory after death instead of dropping it.
Reduces damage taken from magical attacks such as potions, magic projectiles, and other magical sources.
Launches melee attackers approximately 20 blocks away after they hit the wearer.
Brings bad luck to enemies during combat, increasing their chances of suffering negative luck effects.
Prevents fatal damage by leaving the wearer at half a heart instead of dying, consuming experience in exchange.
Triggers explosions when the wearer is attacked or falls from great heights. Boots can negate fall damage while launching the player upward.
Increases the wearer's maximum health while the enchanted armor is equipped.
Has a chance to randomly teleport nearby attackers away after they hit you.
Knocks attackers back while setting them on fire.
Knocks attackers back while slowing them and applying Weakness.
Increases the distance from which the wearer can interact with blocks and entities.
Increases the wearer's maximum health.
Removes the mining speed penalty while swimming or not standing on solid ground.
Makes food restore more hunger and saturation.
Increases the amount of experience gained from most sources while wearing the helmet.
Deals increased damage while riding mounts such as horses.
Deals bonus damage to Endermen and other End-type mobs while reducing their ability to teleport.
Applies Slowness and Weakness to enemies with every successful hit.
Restores health whenever you kill a hostile or passive mob.
Restores health equal to 50% of the damage dealt to enemies.
Deals double damage to enemies that are at full health.
Converts part of your weapon's damage into magic damage while slightly increasing total damage.
Deals increased damage to Villagers and Iron Golems.
Deals increased damage to Illagers and Ravagers.
Has a chance to perform devastating critical strikes and can occasionally decapitate certain mobs.
Applies the Wither effect to enemies struck by melee attacks.
Exclusive to Axes and Maces. Increases attack damage based on the target's armor value, making it especially effective against heavily armored enemies.
Mines additional blocks around the targeted block, allowing faster excavation of large areas.
Automatically sends mined blocks, chopped logs and mob drops directly into the player's inventory.
Automatically places torches while exploring dark areas, consuming torches from the player's inventory.
Prevents enchanted tools from losing durability, making them permanently unbreakable.
Increases flight speed while diving with an Elytra.
Animals killed with the bow have a chance to drop additional loot.
Reduces the time required to fully charge a bow.
Increases arrow velocity, accuracy, and allows arrows to pierce through targets.
Fires multiple arrows with each shot while consuming only a single arrow.
Arrows apply the Wither effect to enemies they hit.
Provides a chance to catch additional items while fishing.
Can steal armor from hooked mobs or players.
Prevents the wielder from being knocked back while blocking.
Allows faster movement while actively using a shield.
Reveals nearby ores through blocks while holding the enchanted shield in the off-hand.
Makes the enchanted item permanently display the enchantment glint without providing any gameplay advantage.
Prevents the player from gaining experience while using the cursed item.
Prevents weapons from dealing the final lethal hit, always leaving targets with at least a small amount of health.
Ultimate Enchants can optionally improve several vanilla enchantments by expanding their compatibility and functionality.
Many vanilla enchantments can be applied to additional equipment. For example:
When enabled, Mending is replaced with Preservation.
Instead of repairing items automatically with experience, items can be repaired indefinitely in an Anvil without increasing repair costs. This removes the anvil penalty while keeping item maintenance balanced through manual repairs.
When enabled, Frost Walker also functions on Horse Armor.
An optional configuration allows Frost Walker to solidify lava into Glossed Magma, allowing both players and horses to safely cross lava lakes.
config/ultimateenchants-client.tomlconfig/ultimateenchants-server.tomlEvery enchantment and override can be individually configured, making Ultimate Enchants suitable for vanilla-style survival, multiplayer servers, and large modpacks alike.