Distant terrain many times faster - an addon for Distant Horizons that builds distant terrain straight from the world noise, with the game's own trees nearby.
▶️ Watch the showcase on YouTube
📦 Requires NeoForge 1.21.1 and Distant Horizons 3.3 or newer
Limits: the Nether keeps the Distant Horizons generator; structures show in the distance only once you have been there.
Mods > Turbo for Distant Horizons > Config: generator on/off, worker threads, full resolution, distant and real
trees, the world's surface rules, grass and flowers, soft plant colours. Servers can stop sharing the world seed (share_worldgen).
Made by Pocky · source code · built on the Distant Horizons API by James Seibel and the Distant Horizons team; the logo is the Distant Horizons icon with a lightning bolt. Not affiliated with the Distant Horizons team.
🌦️ Weather & nature
Hoarfrost: Snow & Blizzards - seven kinds of snowfall, a living wind and soft snow on the land
Petrichor: Rain & Storms - realistic rain, puddles, drips and branching lightning
Rustling Leaves - falling leaves and leaf piles you can wade through, rake and blow away
💡 Light
Lumen Rigs - aimable spotlights and floodlights with colored light and visible beams
Neon Glowsticks - throwable glowsticks that bounce, roll and light up the dark
🎨 Graphics & performance
Pocky Shaders - a cosy, natural shader pack that sets itself up
⚔️ Gear & gameplay
Holy Staff - a healing staff with three skills and flying heal numbers
Rancher's Vacpack - a Slime Rancher vacuum gun for items and small mobs
🛠️ Server tools
Inventory Backups - inventory and ender chest backups with one-click restore for admins