This mod adds three stages of treasure maps, obtained from killing undead monsters (only when they drop experience). Also adds a few custom treasures that can be obtained in the Rare chests.
Common (4% chance drop by default, is configurable)
1 Stage, spawns within a radius of 200 blocks (by default, is configurable).
Uncommon (1.5% chance drop by default, is configurable)
3 Stages, spawns within a radius of 400 blocks (by default, is configurable).
Rare (0.5% chance drop by default, is configurable)
5 Stages, spawns within a radius of 500 blocks (by default, is configurable).
In the multi-stage rarities, the loot is in the final chest, with the preceding chests only containing the map to the next stage.
Custom rare treasure items (added to date):
Interdiction Lantern (shown in screenshot)
Life Shard
Backpack
Sanguine Cleaver
Vigilant Ender Scroll
Some other items in this mod include:
Metal Detector
Treasure Map in a Bottle
Gold and Silver Rings (Neoforge versions only)
Gold and Silver Amulets (Neoforge versions only)
Holy Revolver (Neoforge versions only)
Silver Nuggets and Ingots (Neoforge versions only)
Planned Features
This mod was created to inspire and incentivize users to explore their worlds, and is heavily based on the mod Plunder Rummage for MC1.7.10, authored by Guff.
This mod was also created with MCreator because I am unfortunately a noob at coding :/
This mod uses loot tables, which can be edited, so feel free to configure to your hearts content. Some features of this mod are also configurable via the file "treasure_ahoy.toml" in the modpack config directory, thanks to the Configuration Files plugin, created by MCreator user NerdyPuzzle :D
You have my permission to include this mod in any modpacks. Also feel free to leave me suggestions for items, blocks, functionality, etc. to add! This is a hobby of mine, so it may be a while til I can add it but I'll do my best.