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They are always w a t c h i n g you . . .
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You are never quite alone anymore.
The Stalkers adds two presences to your world that do not want to fight you, chase you, or be understood. They only want to be seen — and then gone before you can be sure they were ever there at all.
You will catch one standing at the edge of your vision. A shape where no shape should be. By the time you turn to look, it may already be deciding what to do with you.
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Tall. Silent. Patient.
It appears without warning, day or night, and simply watches. Stand and stare at it long enough and you might regret holding its gaze. Walk toward it and it may be gone before you arrive. It does not always behave the same way twice — and on rare nights, it does not behave at all like something that should exist.
Keep an eye on your windows. And try not to think too hard about the feeling of something right behind you.
Smaller, but no less wrong.
It lingers at a distance and lets you notice it on your own time. Most of the time it only watches. Most of the time. But every so often it forgets how to be patient — and when that happens, you had better already be running.
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• Two entities. No two encounters are exactly the same.
• They notice the difference between someone watching and someone hiding.
• Glass will not protect you. Walls might not either.
• The rest, you will have to find out yourself.
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Edition: Minecraft 1.19.2 • Forge
Players who scare easily should play with the sound on.
The ones who don't, especially should.
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