By focusing and listening carefully pressing the Alt key (or the key you choose in the key options), you'll be able to detect nearby entities through sound, adding a whole new layer of stealth, exploration, and awareness to your gameplay.
The mod also features built-in compatibility with Vic's Point Blank, allowing firearms to generate sound detection with custom hearing ranges for each weapon type, making every firearm feel unique and adding a new level of apocalypse gameplay.
Features
Walking: Generates sound within a 5 block radius, attracting nearby zombies to the sound's origin.
Running: Generates sound within an 8 block radius, attracting nearby zombies to the sound's origin.
Jumping: Generates sound within a 10 block radius, attracting nearby zombies to the sound's origin.
Sneaking: Completely suppresses the sound generated by movement and interactions.
Block Interactions: Opening doors, chests, operating redstone components, and many other interactive - -blocks generates sound within a 12 block radius.
Melee Attacks: Generates sound within a 15 block radius.
Sneaking Melee Attacks: Generates only one-third of the normal melee sound.
Bows: Firing a bow generates more sound than a melee attack. Sound is produced both at the shooter's position and at the projectile's impact location, each with an 18 block hearing radius.