Potions of Blood Spell Power or Weakness that make your magical attacks of the corrisponding magic school more or less powerfull of 20% for each level of the effect
Potions of Corruption Spell Power or Weakness that make your magical attacks of the corrisponding magic school more or less powerfull of 20% for each level of the effect
Potions of Nature Spell Power or Weakness that make your magical attacks of the corrisponding magic school more or less powerfull of 20% for each level of the effect
Potions of Sound Spell Power or Weakness that make your magical attacks of the corrisponding magic school more or less powerfull of 20% for each level of the effect
Potions of Water Spell Power or Weakness that make your magical attacks of the corrisponding magic school more or less powerfull of 20% for each level of the effect
Potions of Wind Spell Power or Weakness that make your magical attacks of the corrisponding magic school more or less powerfull of 20% for each level of the effect
Variants:
The potions are craftable in to long or strong variants, with the use of redstone or glowstone
Splash Potions, Lingering Potions and Tipped Arrows:
Every potion is craftable in to splash potion, lingering potion and tipped arrow
🔧 Configuration
Effects are fully configurable, here the path to the config file: