Poke Isles Ranked adds a structured competitive battling system built specifically for The Poke Isles.
Players can directly challenge one another to ranked Singles or Doubles battles, earn or lose rating through an Elo-based system, climb through the available ranks, and compete for a place on the seasonal leaderboard.
Ranked battles automatically enforce the server’s competitive rules:
Every qualifying battle affects each player’s Elo rating.
The system tracks:
Victory rewards are paid in CobbleDollars, with higher ranks receiving larger rewards.
To discourage rating farming, only a limited number of battles against the same opponent can affect rating each day. Battles must also last long enough to qualify, and extremely early forfeits do not change either player’s rating.
Ranked competition is divided into seasons.
At the end of a season, the standings are archived, ratings can be reset, and the highest-ranked player is recognised as the season’s BattleLord.
The mod also supports scheduled soft resets to keep the leaderboard competitive without completely erasing player progress.
Players are given a short grace period when disconnected during a ranked battle.
Reconnecting within that period allows the battle to continue. If the player does not return, the match can be resolved as a disconnect loss. Battles interrupted by a server shutdown or an unrecoverable stop are not rated.
Ranked battles include an integrated cinematic battle camera that activates only during supported ranked matches.
Default controls include:
The camera follows attacks, switches, fainting Pokémon, and supported battle gimmicks while keeping ordinary Cobblemon battles unchanged.
/ranked challenge <player> <singles|doubles>/ranked accept/ranked deny/ranked stats/ranked stats <player>/ranked leaderboard/ranked seasonThe server handles battle validation, ratings, seasons, records, and rewards. Installing the mod on the client also enables the Ranked BattleCam and its controls.