Badges update automatically and link to the mod page on MineUniverse.
Accept contracts, earn Adventure XP, advance from Rankless to SS, overcome promotion trials, purchase valuable supplies, preserve mastered abilities through Soul Memory, and prepare for increasingly difficult reincarnations.
This is more than a basic quest list. TATA adds a completly reworked progression system directly integrated into Tensura’s status menu.
Begin as a Rankless adventurer and work your way through:
Rankless → F → E → D → C → B → A → S → SS
Each rank unlocks more difficult contracts, additional active contract slots, stronger rewards, new market items, and harder encounters.
Reaching the required Adventure XP does not immediately promote you. You must complete a five-wave promotion trial designed around your current rank before moving forward.
Choose from nearly 300 unique contracts across several objective types:
Contracts can appear in different rarities, ranging from Common to Legendary. Higher rarities increase the objective requirements, difficulty, and rewards.
Field Expeditions and Guild Threats generate owner-bound encounters for the player who accepted them. High-rank targets can receive additional health, damage, resistances, and other enhancements to remain dangerous against powerful Tensura characters.
A built-in tracking HUD helps you follow your selected contract
Every player receives a rotating personal market based on their Adventurer Rank.
The market includes rank-appropriate materials, equipment, consumables, rare resources, and special items. It supports Tensura’s Bronze, Silver, Gold, and Stellar Gold currencies, including higher-denomination payments with the correct change returned.
Market offers and balancing can also be customized by server owners and modpack creators.
Soul Memory allows you to preserve fully mastered abilities through Character, Skill, Magic, death, and other resets.
Spend reusable M-P, or Memory Points, to 'remember':
Remembered abilities are automatically restored at full mastery when lost during a reset. Forgetting an ability releases its M-P and removes the copy restored by Soul Memory.
Additional Memory capacity is earned as your successful Reset Counter increases. By default, a soul can remember only one Ultimate Skill at a time, although this rule is configurable.
Every successful Reset Counter increase awards permanent Legacy Points that can be invested into six upgrade branches:
Legacy allocations remain with your soul through future character resets. Allocations can also be respecced for a cost (currently cost 100 vanilla xp and 10 Stellar Gold Coins.
Successful resets now require more than simply reaching the end of normal race progression.
Depending on your current Reset Counter, you must complete increasingly difficult requirements involving:
(Bosses generated by Guild contracts, promotion trials, and other TATA encounters do not count toward the boss requirement.)
The default requirements scale with the current Reset Counter. The required Guild rank rises from B toward SS, boss defeats begin at 20 and increase by 10 per successful reset, and Rank-Mastery Contracts begin at 5 and increase up to 15. Only contracts accepted at or above the required rank count as mastery contracts.
The final requirement is a private duel against a strengthened mirror of your own character.
The trial takes place inside a protected colosseum assigned to the player. Your mirror copies your equipment profile, equips the strongest weapon from your hotbar, and can receive a selection of combat abilities based on skills you have learned.
Armor and ordinary regeneration remain available, but several powerful advantages (including Unique and Ultimate Skills, resurrection, resistance defenses, flight, and escape tools) are sealed during the duel.
Each successful reset makes the mirror slightly stronger for the next trial.
When FTB Quests is installed, TATA adds custom quest tasks for:
Server owners and modpack creators can configure:
Use /tata cmds for testing in creative
TATA is currently in alpha development. Features, requirements, balancing, visuals, and compatibility may change as testing continues.
Bug reports and suggestions are highly appreciated.
Discord Link: https://discord.gg/kCSWMdxH54