Tears of Elden brings the healing system of Elden Ring into Minecraft, transforming survival into a true RPG challenge.
Special thanks to CHRISPRO23 for the mod showcase.
✨ Features
⚔️ Gameplay Changes
📜 Changelogs
Version 1.2.1
• Compatibility with Regions Unexplored biomes.
• Compatibility with Biomes O’ Plenty biomes.
• Fixed issue where dying caused players to lose all upgrades on the Flask of Crimson Tears.
Version 1.2.2
• Fixed issue where progress with Golden Trees was lost after death.
• Fixed issue where progress with Statues was lost after death.
• Ensures upgrades and special block blessings remain consistent across player deaths.
Version 1.2.3
• Fixed: Golden Trees now correctly increase flask charges instead of healing.
• Fixed: Statues now correctly increase healing power instead of flask charges.
Version 1.2.4
• Fixed minor bugs with recharge sounds and tooltip/description updates for the Flask of Crimson Tears.
Version 1.3.0
• Site of Grace: Fully heals the player’s health on interaction.
• Site of Grace: Enemy detection radius increased from 10 → 18 (height remains 8).
• Statue of Marika: Added upgrade sound effect when granting healing bonus.
• Golden Tree: Added upgrade sound effect when granting extra Crimson Tears charges.
🛠️ Crafting Recipe
The Flask of Crimson Tears can be crafted if lost.
🛠️ Installation
mods folder.No additional dependencies are required.
🌍 Compatibility
💬 Community
Feedback is welcome! Please leave comments with suggestions, bug reports, or ideas for future improvements.
License & Permissions
You are free to include it in modpacks.
☕ Support the Project
If you enjoy Tears of Elden and want to support its development, you can tip me on Ko-fi: ko-fi.com/shaneeto
Every contribution helps me keep improving the mod and chasing my dream of game development!