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SuperLead

SuperLead

MOD
One rope. Every connection. Super Lead is a NeoForge mod that turns the humble lead into a universal connection tool. Redstone, energy, items, fluids — all through a single familiar rope.
by zhongbai233
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Updated Oct 14, 2026
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Automation Energy Energy, Fluid, and Item Transport Technology
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Super Lead

One rope. Every connection.

Super Lead is a NeoForge mod that turns the humble lead into a universal connection tool. Redstone, energy, items, fluids — all through a single familiar rope.


Lead Kinds

Right-click a rope with the matching material to convert or upgrade it.

Kind Convert with Upgrade with Effect
Redstone Redstone Block — Bidirectional redstone signal between anchors
Energy (FE) Iron Block Redstone Block FE transfer, tiered throughput (1x → 2x → 4x…)
Item Hopper Chest Item transport, round-robin routing
Fluid Cauldron Bucket Fluid transport between tanks
Pressurized Steel Block Reinforced Alloy Mekanism chemical/gas transfer
Thermal Copper Block Reinforced Alloy Mekanism heat transfer
AE Network Fluix Block 16³ Spatial Component AE2 channel bridging

Energy

  • Base throughput: 256 FE/t at tier 0, doubles per tier
  • Maximum tier configurable (default 30)
  • Powered ropes glow and emit particles

Item & Fluid

  • Toggle extract direction by clicking an endpoint with the conversion item
  • Tier 0: 1 item / 1000 mB per pulse; doubles per tier
  • Multi-rope fence-knot routing with round-robin

Usage

Placing Ropes

Right-click a block face → set first anchor. Right-click another block → create connection. Ropes attach to any block face, not just fences.

Extending

New ropes: after setting the first anchor, click the same anchor again to spend 1 lead and extend the pending length by 1× (up to 4×). Existing ropes: sneak + right-click an anchor to extend. Extended ropes cost proportionally more to upgrade.

Cutting

Sneak-right-click a rope with shears to cut it. Right-clicking a fence knot with shears cuts all ropes attached to that knot. Cutting refunds the rope and part of its upgrade cost; the current beta has a known duplicate-refund issue documented in the Chinese gameplay guide.

Attachments

Hold an attachable item (lantern, sign, block) in your main hand and String in your offhand. Right-click a rope to hang it. Signs are editable in-world. Toggle block/item display modes.

Ziplines

Bind a zipline-enabled physics preset to a normal or redstone rope, then right-click the rope with a chain. Press Shift to dismount.


Physics

Client-side Verlet simulation with gravity, damping, block collision, rope-to-rope repulsion. Ropes auto-freeze when settled — zero CPU cost at rest.


Configuration

config/super_lead-common.toml:

Setting Default Description
energy.base_transfer_per_tick 256 Base FE/t at tier 0
energy.tier_max_level 30 Maximum energy upgrade tier
network.max_leash_distance 12.0 Blocks per length unit
network.max_ropes_per_block_face 8 Max ropes per block face
network.item_transfer_interval_ticks 4 Ticks between item transfers
network.fluid_bucket_amount 1000 mB per fluid transfer

Requirements

  • Minecraft 26.1.2
  • NeoForge 26.1.2.76 (compatible with NeoForge 26.x)
  • Java 25

Optional: Mekanism, Applied Energistics 2


License

Apache 2.0

super_lead-0.4.9-beta+mc26.1.2-neoforge.jar
MC Client, NeoForge, Server, 26.1.2
Beta 2026-09-20 Get
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