A simple mod that prevents structure and feature overlap during world generation.
Works server-side (client installation optional).
When a structure is about to be generated, the mod checks for existing structures in its bounding box. If overlap is detected, generation is skipped to prevent conflicts.
overlapless-common.toml)⚠️ Reduced Structure Density: This mod prevents overlapping by skipping generation, not relocating structures. You may find fewer total structures in your world.
⚠️ New Chunks Only: Only affects newly generated chunks. Already generated terrain remains unchanged.