Minecraft mod to fix long-standing FPS stability issues.
1) Implement proper frame pacing when FPS target is limited (due to user setting or being inside a menu):
2) Get inputs on a separate thread to fix FPS dropping by 2-3x when moving the mouse (especially on high polling rate mice on Windows) due to glfwPollInputs().
Comparison:
- Vanilla: https://www.youtube.com/watch?v=OW-tKVvHjY4
- Stable FPS: https://www.youtube.com/watch?v=lk8H2A76Nss
NOTE: You may experience graphical glitches when starting the game or resizing the window - this is intentional, as it would require a ton of work to fix and I want to keep the changes to a minimum to be compatible with other mods.
Compatible with Sodium
Fullscreen: ON (due to Minecraft using Hardware: Legacy Flip on Windows)VSync: ON (to not waste time rendering frames that won't be shown)Max Framerate: Unlimited (due to Vanilla fps limiter being broken)Max Framerate: any